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Complete Unity localization system for text and images. Supports multilingual UI with text, TMPro, and image localization using structured resource files
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.55f1
Compatible
Compatible
Compatible
Description

Localization goes beyond simple translation—it’s about adapting your game’s UI and visual elements to create an immersive experience for players worldwide.


This powerful asset enables full localization of your game, including text and images, or just text translation if that’s all you need. The choice is yours!


With seamless support for UGUI and Text Mesh Pro, integrating this system into your project is a breeze.


The same package is also available on GitHub: UnityLocalization on GitHub.


Happy localizing! 🎮✨

Technical details
  • Localization Types Supported:Text (UGUI and Text Mesh Pro). Images (UI Sprites) with language-specific assets.
  • File-Based Localization:Text localization uses structured .txt files in Resources/localization/. Supports key-value pairs (key=value or tab-separated) for text definitions.
    Handles special formatting like newline characters (\n).
  • Dynamic Language Switching:Languages can be set and updated at runtime. Automatically updates all localized components when the language changes.
  • Image Localization:Supports language-specific UI sprites. Images are organized by language folders in the Resources/localization/UI/ directory.
  • Lightweight and Flexible:Minimal runtime overhead. Integrates seamlessly with existing Unity UI workflows.
  • Easy Integration:Attach localization components (Localize, LocalizeTMPro, LocalizeImage) to UI elements for automatic updates. Requires minimal setup for text or image localization.
  • Extensible Architecture:Base class (LocalizeBase) simplifies creating custom localization components.
  • Persistent Language Settings:Saves player language preferences using Unity's PlayerPrefs. Defaults to the system language if no preference is set.
  • Error Handling:Graceful fallback to English for missing language assets. Debug warnings for missing or invalid localization files.
  • Open Source:Full source code available on GitHub: UnityLocalization.
  • Compatibility:Designed for Unity 2022 LTS and above. Supports all Unity-supported platforms.

DFT Games Localization Solution

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