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Easily create race games with this complete race system
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version
Built-in
URP
HDRP
2019.4.6f1
Compatible
Compatible
Compatible
Additional compatibility information

This asset works with any Rendering pipeline as it is a code system rather than a visual asset, materials would need to be converted to the pipeline of your choice and some parameters like brake lights shader property name should be changed to match the property of the shader you are using under CarSetup script on each car prefab (on the visual settings tab)

Description

uGUI Integration!


Includes 3 car models courtesy of GameReady3D!



New Replay System and RCC and Rewired integration Intelligent Race Driver System is a Race Game Toolkit that would help you to develop your Racing Games. It includes an AI system to compete with human players and itퟀ�s own Car Physics(you dont need to buy another physics package), also this package includes other features to make it easy to build your racing game (manage GUI, settings, Camera control, etc.).





Benefits:


• Save tons of time, donퟀ�t need to code the AI


• Start making your game directly, instead of coding it!


• Save money! you donퟀ�t need to buy another Car Physics Package!




Features included in this version:


• Compatible with Edy’s Car Physics, UnityCar, Randomation and Realistic Car Controller out of the box, compatible with any other car physics with some mod to the included Vehicle physics interfaces scripts


• AI steering


• Breaking


• Overtake


• Breaking if opponent is in front


• Collision prevention - if opponents on sides


• Track limits (left and right limits of the track)


• Different AI behavior


• Pitting


• Counter steering if the car drifts


• Compatible with Easyroads, the system creates the track limits from the EasyRoads marker


• Racing line


• Grid positions


• pit line


• Force Feedback compatible


• New suspension system! (MacPherson & Double Wishbone)


• More realistic car physics


• Mobile Touch Controls! (Including Touch Steering)


• Includes Gear Shifter compatibility!


• New Sounds manager options for AAA sounds!!!!


• Different race types (Circuit, Sprint, Knockout, Checkpoints, Speed Trap and Capture the flag)


• Road cameras position (for using on road camera view mode)






Officially Tested on:

| WebGL | Mac | iOS | Windows | Windows Phone | Web Player | Linux | Android |



| WebSite | Forum | Discord | Demos |


iRDS - Intelligent Race Driver System (Source)

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License type: Single Entity
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Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
Secure checkout:
License type
Single Entity
File size
232.2 MB
Latest version
3.2.6.1.f.2
Latest release date
Mar 15, 2023
Original Unity version
5.6.1 or higher
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