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Can be used for slasher, fantasy, mmorpg, rpg projects as main character or NPC. Height 175 cm
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.31f1
Compatible
Compatible
Compatible
Description

Animations:

Attack x 7

Back run

Block x 2

Climb wall Up/Down

Climb x 2

Death x 2

Get hit x 6

Idle x 7

Hang idle

Jump, Jump down

Shimmy Right/Left

Leg kick

Power Up

Rope climb

Run x 2

Sneak walk

Strafe walking x 5

Swimming, Treading water

Turn Right/Left/180 degrees

Walk x 4

etc.


- 2 color skin

- Cloth physics

- Humanoid rig

- 2 texture sets for URP and HDRP

- Modular

- Extra bones: BackPlate, Bag, Helmet_shutter, Plate_L, Plate_R, HipsPlate_L, HipsPlate_R

Technical details

Number of textures: 81(URP set), 108 (HDRP)

Texture dimensions: 4096x4096, 1024x1024(tongue, teeth), 512x512 (cornea, eyes, eyelash, nails)

Minimum polygon count: 20000

Maximum polygon count: 60000

Number of meshes/prefabs 10

Rigging: Yes(Humanoid rig)

Animation count: 57, but You can use own animation packs that applicable for humanoid rig

Animation type: in place

UV mapping: Yes

Types of materials and texture maps (PBR, specular pipeline)


Heavy Knight game ready

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$49.99
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License type: Single Entity
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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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