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Creating rule tiles was never easier than this!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.9f1 | Compatible | Compatible | Compatible |
2019.4.40f1 | Compatible | Compatible | Compatible |
Description
Better Rule Tiles for Unity was made to make the hassle of creating rule tiles better, easier and more intuitive that Unity’s built in solution, while also adding more features which would require you to code them yourself.
- Draw in all the tile placement possibilities into a single grid, no need to set rules by hand
- Edit multiple tiles on one grid, and save them into a single asset for better file organization.
- Includes more rules than the default rule tile, which enables different tiles to interact with each other on the tilemap.
- Automatically orders the rules for you, so one rule will not override the rest accidentally.
- Adding extended neighbors to a tile takes significantly less time.
- Easily create sloped and other variations of a tile.
- Create patterns
- Create preset blocks for more complicated shapes
- Quickly create new tiles if you’ve already set one up prior.
- Supports square, isometric and hexagonal grids as well.
Technical details
Better Rule Tiles
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License agreement
Standard Unity Asset Store EULALicense type
File size
2.7 MB
Latest version
1.4.4
Latest release date
Jun 4, 2024
Original Unity version
2019.4.40
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