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Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.22f1 | Compatible | Not compatible | Not compatible |
Description
Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.
The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.
in project 3 recruitment of unique textures
recruitment of animation;
4x attack
1x Death
1x hit
2x idle
1x Left Walking
1x rage
1x Right Walking
1x run
3x Walking
1x Walk_Back
Technical details
Monster Mushroom 01
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License agreement
Standard Unity Asset Store EULALicense type
File size
238.8 MB
Latest version
1.0
Latest release date
Oct 17, 2023
Original Unity version
2021.3.22 or higher
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