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A lightweight, customizable, in-game console
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.8f1 | Compatible | Compatible | Compatible |
Description
A system for creating an in-game developer console quickly and with minimum hastle
- Easy to use - Add a command in seconds by attaching the [ConsoleCommand] attribute to any method anywhere in your project. Add a console to your scene in seconds, or generate your own through code.
- Lightweight - The core components are only about 100kb combined. Commands are loaded on a seperate thread to minimize impact on load times
- Powerful - Expose any c# method or property in your game. The console will generate a command with an identical signature to your method. Expose both static and local members
- Functions independantly of MonoBehavior. Commands can be added to any c# class in your project and function just the same
- Customizable - Fully customize the appearence or functionality of your console. All c# source code is included
- Continuing support - I will try to impliment requested features in future updates
You can find a comprehensive documentation at http://www.izzyelia.info/izzysconsole/documentation/
Technical details
Izzy's Game Console
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License agreement
Standard Unity Asset Store EULALicense type
File size
741.9 KB
Latest version
1.0
Latest release date
Oct 6, 2022
Original Unity version
2021.3.8
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
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