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Generate a cone mesh for spotlights and such. The mesh can be used as volumetric lighting with the included material and shader.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.11f1 | Compatible | Compatible | Compatible |
Description
With Volumetric Light Mesh you will be able to generate a cone mesh you can use as pleased. The mesh has a quality slider and is optimized for mobile devices. The mesh can be exported to be used without the mesh generation script.
The asset includes a volumetric lighting shader for the mesh.
Features:
- Quality slider
- Volumetric Light Shader
- Color and opacity
- Fade when camera is close
- Fade over distance
- Fade if intersects with geometry
- Option to use variables from a lightsource
- Start and stop distance
- Angle slider
- Export mesh
If you experience any bugs (there aren't any in Bugge's assets of course) but if you do reach out to me on Discord so I can have it fixed asap.
Technical details
Volumetric Light Mesh
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$5
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License type: Single Entity
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License agreement
Standard Unity Asset Store EULALicense type
File size
546.9 KB
Latest version
1.0
Latest release date
Oct 24, 2022
Original Unity version
2021.3.11 or higher
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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