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Zombie doesn't care what his food thinks about him. Can be used in tps or fps games as an enemy.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2019.4.12f1
Compatible
Not compatible
Not compatible
Package dependencies
1
This package needs other Asset Store packages in order to work.
Description

Lowpoly and high detail zombie is ready to tear apart any NPC in your game. Model has 4k textures, high quality rotten skin and rig compatible with in engine default skeleton with additional 66 facial bones in case you`ll need to change zombies facial expression. Excellently fits in any horror game.

Technical details

Number of textures 18

Texture dimensions 4096x4096

Triss count of Zombie 21478

Number of meshes/prefabs 1

Rigging: Yes, rigged

Aditional facial bones: 66

UV mapping: Yes

Types of materials and texture maps 3 types of textures: Albedo, normal, metallic\smoothness


It is recommended to use 2 sided shader on pants material, png tutorial included in documentation folder

3D Character Rotten zombie

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$19.99
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License type: Single Entity
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Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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