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Wrestling Taunt mocap animations
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2020.3.12f1 | Compatible | Not compatible | Not compatible |
Description
5 motion capture animations that were captured with the Perception Neuron v2 inertial suit.
The animations are what you would typically find wrestlers do when they taunt their opponent.
These animations are created for humanoid rigs.
Technical details
Wrerstling Taunts
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License agreement
Standard Unity Asset Store EULALicense type
File size
5.6 MB
Latest version
1.0
Latest release date
Dec 16, 2021
Original Unity version
2020.3.12
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