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Take control of a rocket launched from a tank to destroy brick walls and conquer the final fortress. This game template offers dynamic physics and immersive gameplay for an exciting experience.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.16f1
Compatible
Compatible
Compatible
Description

🚀 Guide the Rocket to Victory!
Take control of a rocket launched from a tank to smash through brick walls and ultimately destroy the final fortress! Experience astonishing physics and immersive gameplay in this action-packed game template.


📂 Project Highlights

  • 🎨 Art Assets:19 customizable materials, 10 PNG textures, 7 FBX 3D models, and 4 UI PNG sprites.
  • 🧩 Prefabs:22 ready-to-use prefabs for seamless integration.
  • 🌍 Scene:A fully prepared gameplay-ready scene.
  • 💻 Scripts:16 clean, performance-optimized scripts.
  • 🖋 Scriptable Objects:Easily manage level data and progression.

🎮 Customization

Effortlessly modify assets or introduce new ones to create your own unique gameplay experience.


🔗 Dependencies

Requires Unity UI/TextMeshPro and Post Process packages. Easily install them via the Unity Package Manager.


📧 Support

Need help or have questions? Contact us at blackrosedevelopers@gmail.com, and we’ll be happy to assist!

Technical details

1.Art

Art folder is subdivided into four folders.

A. Materials

Contains 19 various materials used in the game, which can be customized with different colours or sprites.

B. Models:

Contains 7 unique 3D models of objects in the game (FBX)

C. Textures:

Contains 10 textures of models that can be applied to materials (PNG)

D. Sprites:

Contains 4 UI buttons that can be used in different game menus (PNG)

2. Prefabs

The Prefabs folder includes four main categories:

- Gameplay: 8 prefabs of different objects in gameplay for level design.

- Particles: 5 unique particle effects with different materials.

- Nature: 4 prefabs that can be used in the scene

- UI: 5 Prefabs of the game menus.

3. Scenes

- Scene-1: the sample level of the game.

4. Scriptable Objects

- 4 different Scriptable Objects (Contents, Gameplay Data, DataStorage and UIData) to save coins, gems or level info.

5. Scripts

16 Scripts are categorized into three folders, with clear names and functions to ensure easy understanding.

Rocket Smash 3D - Game Template

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