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Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.28f1
Not compatible
Compatible
Not compatible
Description

Package Contents

This package does not include animation.

Please prepare animations separately and use them with Humanoid Avatar.


Operating environment

This package uses the scripts “UnityChanSpringBone” and “UTS3” from the GitHub repository. For license details and download, please refer to the following repository


UnityChanSpringBone:

https://github.com/unity3d-jp/UnityChanSpringBone.git


UTS3:

https://github.com/unity3d-jp/UnityChanToonShaderVer2_Project.git

Technical details

Polygons(Triangles): 9529

Max Texture Size: 1024x1024

Texture(3): Color Map x3

Rigging: Yes

Animation count: 0

Animation Avatar: Humanoid

UV mapping: Yes

LOD information: None

Types of materials and texture maps : UTS3

Sanpaku-Chan 3D Model

(not enough ratings)
FREE
License type
File size
2.5 MB
Latest version
1.0
Latest release date
Jan 23, 2025
Original Unity version
2022.3.28 or higher
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