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This is a pack containing a variety of meshes, prefabs, materials, textures, demo scene and 2 shader graphs that will help you create a retro rice field.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version
Built-in
URP
HDRP
2022.3.13f1
Compatible
Compatible
Not compatible
Additional compatibility information

We included 2 asset zoo that are compatible in the Built-in Render Pipeline and the Universal Render Pipeline. As we are using a shader graph for our materials, you will need to install Shader Graph from Package Manager to see our asset zoo correctly if using the Built-in Render Pipeline. 

Package dependencies
2
This package needs other Asset Store packages in order to work.
Description

Two shader graphs are included in this pack. The Standard Shader, which uses vertex paint information to determine where ambient occlusion and wind should be applied to the meshes. Snow is able to be turned on in the shader settings also!

The Water shader is also included which has it's own fake reflection based on fresnel which you're able to adjust.


The two asset zoos included with this pack are compatible in the Built-in Render Pipeline and the Universal Render Pipeline. The example map shown in the renders was included for presentation purposes only and is not included with the pack.


Meshes have been created in a way best to work either on their own or with the help of the SplineMesh tool.


Meshes have also been created to work well with old school vertex lighting if your project uses that lighting method, but also work well with all other standard lighting methods.


SplineMesh is not neccesary but is perfect for making bendy roads. The PSX Shader Kit is not enabled by default and will give a dithering PSX vibe.

Technical details

Features include:

- 2 Shader Graphs

- 6 Dirt Bank meshes

- 8 Door meshes

- 19 Fence meshes

- 6 Floor meshes

- 14 Foundation meshes

- 2 Hill meshes

- 6 House meshes

- 2 Mountain meshes

- 12 Plant meshes

- 3 Cable meshes

- 4 Street Light meshes

- 8 Road meshes

- 3 Terrain meshes

- 4 Tree meshes


Number of Prefabs: 110

Number of Meshes: 97 (Not including flipped or combined meshes)

LODs: No

Number of materials and Material Instances: 48

Number of Textures: 43

Texture Resolutions: 64x4, 64x512, 16x16, 32x32, 128x64, 128x128, 256x256, 512x256, 256x128, 512x512, 512x128

Average polygon count: 2305

Minimum polygon count: 2

Maximum polygon count: 4607

UV mapping: Yes

Retro Rice Field

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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
396.9 MB
Latest version
1.0
Latest release date
Jan 27, 2025
Original Unity version
2022.3.13 or higher
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
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Supported by 100,000+ forum members
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