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Let players control the information they see with this branching tooltip system. Keeps text simple and more readable displaying only what the players select, preventing information overload.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
6000.0.27f1
Compatible
Compatible
Compatible
2023.2.20f1
Compatible
Compatible
Compatible
Description

1. 🌟 Dynamic Tooltips: Create interactive tooltips that can spawn additional tooltips, allowing you to break down information into smaller, selectable pieces by the players.


2. 🌱 Branching System: Tooltips form branching trees, enabling complex information to be displayed in a simpler layered way.


3. 👣 Intuitive Navigation: Easily navigate the tooltip tree hovering your pointer to create new branches. You can hover previous branches to trim back to that point, or deselect the tree to close it entirely—no clicks or extra buttons needed.


4. 📰 Rich Text Integration: Utilizes TextMeshPro's "rich text" functionality, letting you trigger tooltips from text links and sprite tags.


5. 🎮 Gamepad and Keyboard navigation: The system can automatically create navigable UI Buttons on top of TMPro links, sprites, or other game objects, and you can customize your own navigable buttons to display tooltip trees.


6. 📌 Pinnable tooltips (optional): You can choose to make any tooltip pinnable, draggable, and closable whenever you want, it will not dissapear when you move the pointer away from it.


7. 🍼 Rich Text Helper: Includes a rich text helper tool for easier text creation and formatting.


8. 🌐 Localization: supports localization using special tags (localization system not included, you have to use your prefered localization system).


Questions? You can talk to me on Discord.

Technical details

Compatibility:

  1. Supports UI images and TextMeshPro (TMPro) text in both screen space and world space (in all canvas render modes).
  2. Works with 3D and 2D objects using various collider types.
  3. Uses UI buttons and its Navigation setting to "automatic" to make the tooltips navigable with keyboard or gamepad.
  4. Tested and working in these Unity versions:
    1. 6000.0.27f1
    2. 2023.2.20f1
    3. 2020.3.33f1
    4. 2019.4.0f1: (Localization example does not work, and it needs some changes explained in the manual).

Dependencies:

  1. Requires TextMeshPro (TMPro).
  2. Utilizes Addressables for asset management.
  3. The demo uses Unity's Localization system as an example, but it's not required for core functionality.

Tooltips Tree: Branching tooltips system

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$20
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
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Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
229.9 KB
Latest version
1.4
Latest release date
Feb 3, 2025
Original Unity version
2023.2.20 or higher
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Over 11,000 five-star assets
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Rated by 85,000+ customers
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