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Transform 2D sprites into thick 3D meshes with just attaching a script! You can use it to create simple meshes or 2.5D/voxel visuals, in editor or at runtime, without 3D modeling skills.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
6000.0.27f1 | Compatible | Compatible | Compatible |
2022.3.40f1 | Compatible | Compatible | Compatible |
Description
Thick Sprite Mesh add the third dimension (depth) to your sprites - no 3D modeling skills needed!
This simple Unity plugin lets you transform any 2D sprite into a thick customizable 3D object with just a few clicks, while maintaining the sprite's original charm, and offering flexibility in design and appearance.
May be useful for creating the following visuals which have depth effects:
- 3D cards
- 3D icons
- 3D style UI elements
- voxel style elements
- 2.5D platformers
- etc.
FULL SOURCE CODE and SOURCE INTERPRETATION DOCUMENT are provided.
Technical details
Thick Sprite Mesh
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License agreement
Standard Unity Asset Store EULALicense type
File size
4.6 MB
Latest version
2.0.1
Latest release date
Jan 24, 2025
Original Unity version
2022.3.40 or higher
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Over 11,000 five-star assets
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Rated by 85,000+ customers
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