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Transform any mesh into real-time dynamic voxel art. With a range of customizable settings and a simple setup. Perfect for adding unique visual effects to your game.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.37f1
Not compatible
Compatible
Compatible
Description

Dynamic Voxelizer provides a versatile solution for creating 'fake' voxel effect for your models in real time.


Features:

  • Wide Range of Properties: Offers various settings to customize the voxel and transition looks.
  • Optimized: Includes multiple variants of the effect to balance performance impact across different scenarios.
  • Easy Setup: Simply attach the script, click a few buttons, adjust a few values, and you're ready to go!
  • Compatible with both mesh and skinned mesh renderers.
  • Beginner-Friendly: Suitable for all skill levels.
  • Advanced Shaders: Created with Shader Graph for seamless integration with your own shaders.
  • Custom Textures: Comes with 29 unique textures used for dissolve patterns.
  • Works with Any Mesh: Integrates smoothly with low-poly models as well as complex AAA characters.

Join Discord for updates, to report issues, or to say hello!

Please check the documentation before purchasing.


Compatibility: Supports URP and HDRP, Unity 2022.3 and above (Unity 6 Support).

Limitations: No Built-In support. Requires VFX Graph. Your shaders can be modified to support the voxelizer effect, but they must be created with Shader Graph.


Important Notes:

  • Performance Considerations: The effect can become performance-heavy if used improperly. It is not suitable for rendering many voxelized objects simultaneously, especially on low-end platforms. Please refer to the documentation for more information.
  • Grid Size Limitation: The grid cannot be too small; creating a grid that is too small will result in poor-looking voxels with visible 'holes.'
  • This effect does not use a mesh-to-voxel conversion algorithm. Instead, it uses VFX Graph mesh sampling methods along with other approximations to achieve a voxel-like appearance.


Technical details
  • Recorded in Universal Render Pipeline (2022.3)
  • The asset does not include all 3D models used in the Asset Store page promotion video or screenshots (e.g., Mixamo characters - knight, and warrior with axe).

The asset uses "vfx-uniform-mesh-sampling" under the CC0 1.0 Universal license. See the "Third-Party Notices Particle Effects.txt" file in the package for details.

Dynamic Voxelizer

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$30
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License type
File size
286.4 MB
Latest version
1.0
Latest release date
Sep 13, 2024
Original Unity version
2022.3.37 or higher
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