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Third Person Camera for DOTS is the ultimate package to get you started on developing games, not camera systems.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.57f1
Compatible
Compatible
Compatible
Additional compatibility information

Third Person Camera for DOTS has no dependencies on a render pipeline. 

Only the demo scenes require URP.

Description

Links: Documentation | WebGL Demo | Discord


Third Person Camera for DOTS uses advanced features to ease the problems for content creators and players and supports a VERY wide range of genres. This asset is the ultimate package to get you started on developing games, not camera systems.


🎉 New in 1.2.0

  • Camera offset vector behaviour has been improved and instead of just switching sides when it's colliding, it will smoothly realign to the center. Furthermore, it will try to lerp smoothly in almost every situation unless the camera will collide with something.
  • Converted asset to a package

🎉 New in 1.1.0

  • Added Netcode for Entities support
  • TPC now supports arbitrary up vectors, which means, walking on spherical worlds! Demo included.

Features:


✔️ Collision Sensitivity

A spherical collision algorithm makes sure the camera doesn't clip into any geometry.


✔️ Smart Pivot

Sets a pivot point when the camera is hitting the ground while looking up and prevents the character from blocking the view.


✔️ Thickness Check

Thickness check can be configured to ignore smaller obstacles like sticks, trees, etc... to not reposition or zoom in the camera.


✔️ Over the shoulder

Out of the box support for games that use additional camera offsets for aiming without changing the rotation pivot of the character or offsetting the aim position.


✔️ Follow mode

Automatic following of the specified target without the need to manually adjust the camera.


✔️ Lock On Mode

An easy to setup lock on mode that keeps the player and your target in focus.


✔️ Controller support

✔️ Netcode for Entities support

✔️ Easy, one component authoring

✔️ Full Source code included


Systems and jobs are fully bursted and jobs are all scheduled with no sync points for nearly no impact on the main thread. (exception is, syncing transform back to main camera)


☎️ Support

If you have any questions please write me an email or contact me in Discord. Please be patient, replies may take some time depending on my workload. Please include your Asset Invoice Number in your request.

Thank you.


🔑 License Info

This asset requires one license per seat (user who has access to the asset files). If you are a team then please consider buying one seat per Unity user.

Why am I telling you this?

Because most people do not know. In fact any asset found under the Tools category automatically falls under a license type that Unity calls Extension Assets (see official license explanation) which differs from the standard (Entity) license.



Technical details

⚠️ DOTS and entities is a very new technology. As this asset is built upon DOTS it has some dependencies to official Unity packages.

- Input System (com.unity.inputsystem)

- Entities (com.unity.entities)

- Unity.Physics (com.unity.physics)


For the demo scenes, there are additional dependencies:

- URP (com.unity.render-pipelines.universal)

- Entities.Graphics (com.unity.entities.graphics)

- Unity Character Controller (com.unity.charactercontroller - still experimental at this date)

Third Person Camera for DOTS

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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
4.0 MB
Latest version
1.3.0
Latest release date
Feb 1, 2025
Original Unity version
2022.3.57
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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