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1/18
Display key and button prompts with ease in Sprite Renderers, UI Images and TMPro Texts! Support for keyboard/mouse, gamepads, Android and iOS.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.23f1
Compatible
Compatible
Compatible
Additional compatibility information

Requires TextMeshPro 2.1.6 or higher

Requires Input System 1.2.0 or higher (Package Manager --> Unity Registry)

Requires 2D Sprite 1.0.0 or higher (for setup only) (Package Manager --> Unity Registry)

Description

For Setup: requires the free "2D Sprite" package (available through the Unity Package manager under Unity Registry)


User Guide | Contact | Forum



Transform Your Game's Controls with Dynamic Button Prompts!

Display Input Action bindings as crisp sprites across your entire UI - from Sprite Renderers to UI Images and TextMeshPro. Plus, get a specialized SDF font pack featuring every key and button for seamless TMPro integration.



Rebinding Prefabs Built-In!

Skip the hassle of custom rebind systems - Input Icons handles it all with ready-to-use tools.



Comprehensive Device Support with Automatic Device Switching:

  • Full Keyboard Layout Coverage: QWERTY, QWERTZ, and AZERTY with smart QWERTY fallback
  • All Major Controllers: Xbox, PlayStation (PS3-PS5), and Nintendo Switch Pro
  • Mobile Integration: Android and iOS support


Smart Device Detection

Button prompts instantly adapt when switching between keyboard and gamepad!



Core Features:

  • Flexible Display Options: Use Sprite Renderers, UI Images, or TextMeshPro with inline sprites or custom SDF font
  • Advanced Control: Fine-tune binding displays with control schemes, composite types, and binding indices
  • Local Multiplayer Ready: Support for multiple users and devices with included helper methods
  • Robust Asset Library: 1200+ high-quality sprites (256x256px) across 5 keyboard and 2 gamepad sets per controller


Simple Implementation:

  1. Quick setup through Tools -> Input Icons -> Input Icons Setup
  2. Drop in II_SpritePrompt, II_ImagePrompt, or II_TextPrompt components
  3. Customize mobile support with dedicated override components


Powerful Features:

  • Smart Rebinding System: Save/load custom bindings between sessions
  • Full Customization: Modify sprites through Scriptable Objects
  • Extensive Documentation: 30+ page detailed guide
  • Bonus Content: Includes Keyboard and Gamepad Sprites Vol1
  • UI Toolkit Compatible: Free extension available


Displayed icons in text use the TMP sprite tag and are therefore compatible with other text manipulating assets like Text Animator




Useful links:

Technical details

Requires TextMeshPro 2.1.6 or higher

Requires Input System 1.2.0 or higher (Package Manager --> Unity Registry)

Requires 2D Sprite 1.0.0 or higher (Package Manager --> Unity Registry)

Input Icons for Input System

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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
20.7 MB
Latest version
3.2.14
Latest release date
Feb 10, 2025
Original Unity version
2020.3.23 or higher
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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Supported by 100,000+ forum members
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