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Eadon Spawner is a sophisticated, high performance runtime procedural spawning system
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2022.3.55f1 | Compatible | Compatible | Compatible |
Description
IMPORTANT!! If tou're upgrading from a version before 2.0, please remove the previous version before importing the new one.
If you were using Eadon Spawner with Mirror, you will need to recreate your spawners.
Eadon Spawner is a sophisticated, high performance runtime procedural spawning system which mixes powerful features with ease of use.
Fully documented!
This asset comes with extensive in-depth documentation, which can be found also here on our website.
Online support
Support is via our Discord server here.
It has the following features:
- Pooling of spawnable objects
- Spawning in background via Coroutines
- Support for network spawning (using Mirror)Network synchronization of spawn pools
- Support for time of day (via Enviro), with day and night spawn lists
- Support for spawning only on selected textures (for terrain spawning)
- Support for spawning only on selected materials (for mesh spawning)
- Network spawning with Mirror
- Network spawning with Fish-Net
- Network spawning with Unity Netcode fro GameObjects
Related keywords
Eadon Spawner - Sophisticated Runtime Spawner
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License agreement
Standard Unity Asset Store EULALicense type
File size
22.0 MB
Latest version
2.1
Latest release date
Dec 30, 2024
Original Unity version
2022.3.55
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