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The asset is designed to monitor and predict the position of satellites in any grouping (GPS, Glonass, Galileo, etc.). This can help in creating navigation applications or space-themed games.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
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Description

Satellite Inspector


This advanced package allows you to: predict the movement of satellites in near-Earth orbit, determine the position of satellites relative to the observer, create various orbital groupings of satellites. The asset uses complex algorithms for determining the coordinates of satellites, as well as updated databases.

The main force influencing the motion of the satellite is gravitational attraction. In addition, the package takes into account many additional disturbing forces, or perturbations, to accurately predict the position of the satellite. These additional forces will change the trajectory of the satellite in orbit, deflecting it from the true ellipse. The definition of perturbations has the most significant impact.


Determination of the key parameters of the satellite in relation to the observer:

  • Coordinates and speed;
  • Azimuth;
  • Height;
  • Distance;
  • Width;
  • Longitude;
  • Direct visibility of the satellite to the observer.

Consideration of disturbances acting on the satellite:

  •  gravitational influence;
  •  gravitational effects of the Sun and Moon;
  •  resistance of the Earth's atmosphere;
  • and others.

In the asset, it is possible to set the positions of the observer at any point of the planet. Build a line of sight from the observer to the satellite.




Technical details

Calculating the position of satellites and modeling their motion. Determination of its visibility relative to the observer. Easy and fast creation and editing with the help of an editor.

Satellite Inspector

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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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