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Time Ghost: Character is one of two packages we're releasing from our latest Unity Originals real-time cinematic demo, Time Ghost.
SRP との互換性
Unity のスクリプタブルレンダーパイプライン(SRP)は、C# スクリプトを使用してレンダリングを制御できる機能です。SRP は、ユニバーサルレンダーパイプライン(URP)と HD レンダーパイプライン(HDRP)を支えるテクノロジーです。
Unity のバージョンビルトインURPHDRP
6000.0.26f1
互換性がない
互換性がある
互換性がない
詳細

Import Instructions

Please make sure to open a new URP Empty Template project before importing the package. Use the "Import" option (do not use "Switch Project" option).


Time Ghost: Character includes a Unity 6 sample package with the character created for the latest Unity Originals real-time cinematic demo, Time Ghost. This sample is primarily meant to illustrate and explain our implementation of Sentis, Unity’s runtime AI, which enables us to deploy ML models at runtime.


IMPORTANT INFORMATION

Please note that the character's face is provided for educational purposes only. This means you can not use the face in your own commercial projects. However, you are welcome to use everything else in the sample commercially, including trained models. The assets and tools in the project can also be used non-commercially, as the project is provided under the Non-Standard Unity Asset Store EULA.


Time Ghost: Character is one of two packages we're releasing from our latest Unity Originals real-time cinematic demo, Time Ghost.


For this character, we designed an ML model for cloth deformation, trained it on our own dataset of high-quality, realistic offline cloth simulations, and are running this model at runtime with the help of Unity Sentis.


The project includes a Unity 6 sample scene with the character and the vertex-based deformation model set up in URP. Documentation describing the model and process of training is included in the HDRP version of the project. 


Learn more about Making of Time Ghost: Cloth deformation with Unity Sentis in this Unity Discussions post.


About Time Ghost

Time Ghost is the latest Unity Originals real-time cinematic demo developed by the team behind projects like The Blacksmith, Adam, Book of the Dead, The Heretic, and Enemies. Presented at Unite 2024 in Barcelona, it showcases what can be achieved with Unity 6. The demo highlights advancements in visual quality, project complexity, and the practical use of machine learning workflows.

To learn more about the project and access additional learning content related to the making of Time Ghost, visit the demo's official webpage.

Watch the full real-time cinematic demo.

Take a look at the other scene release from the project, Time Ghost: Environment.


About Unity Originals

Unity Originals are in-house productions created by Unity’s Demo team to push our engine to its limits. These projects highlight major milestones in Unity’s evolution.

AI を使って作成

We designed an ML model for cloth deformation, trained it on our own dataset of high-quality, realistic offline cloth simulations, and are running this model at runtime with the help of Unity Sentis.

関連キーワード

Time Ghost: Character - URP

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