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We created Out of Circulation specifically to demonstrate game design that prioritizes accessibility. It accompanies the Practical Game Accessibility course on Unity Learn.
Practical Game Accessibility is an exciting, self-paced learning experience for intermediate creators. As you work through the course, you’ll create your own game guided by an inclusive design approach.
Note: This case study uses the open-source UI Accessibility Plugin.
Practical Game Accessibility: Case study
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the environment is cool, there are some prebind actions which allows to have a working experience out of the box
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