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Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2020.3.33f1 | Compatible | Not compatible | Not compatible |
2019.4.31f1 | Compatible | Not compatible | Not compatible |
Description
This is the example project and assets used in the Lighting Optimization (Precomputed Realtime GI) project on Unity Learn.
This Unity project and the learning experience has been designed for Unity 2019.4 LTS or higher.
The project contains the following scenes:
- LightingTutorialOptimal is configured for a production quality lighting result with a minimal precompute time.
- LightingTutorialNonOptimal demonstrates a lot of the common problems we see through our support channels.
- LightingTutorialStart should be used as a starting-point when following along with the online tutorials.
Technical details
Related keywords
Lighting Optimisation Tutorial
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License agreement
Standard Unity Asset Store EULALicense type
File size
320.5 MB
Latest version
1.5.0
Latest release date
Jun 16, 2022
Original Unity version
2019.4.31
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