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Make your combats so much more realistic with this Sounds! :D
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2019.4.29f1
Compatible
Compatible
Compatible
Description

Hello Developer!


By investing in this pack you automatically have access to over 350 physical combat files.

Among them, Small, large, medium swords, axes, spears, bows, weak, strong, blocked punches, shields, and several others.


It's important to note that I named the files after the visual reference when I created them, but you can use it as you see fit! For example, suddenly the sound that I named "sword" you can use for any metal weapon that fits.


All sounds are also made with several layers, you get the whole sound and they are separate, so this package can also serve for other situations that involve the sound of these weapons, like picking up a sword from the ground for example.


Check the preview

Check the documentation


List of folders: Each folder has more than one file inside


Axe_Hit_01

Axe_Hit_02

Axe_Hit_03

Axe_Hit_04

Axe_Hit_05

Axe_Hit_06

Big_Metal_Weapon_01

Big_Metal_Weapon_Double_Hit_01

Big_Metal_Weapon_Hit_01

Big_Metal_Weapon_Multiple_Hits_01

Big_Metal_Weapon_Slide_01

Big_Metal_Weapon_Slide_02

Big_Metal_Weapon_Slide_03

Bonus

Bow_01

Bow_02

Bow_03

Dagga_Hit_01

Dagga_Hit_02

Gore_Only_01

Long_Sword_Hit_01

Long_Sword_Hit_02

Long_Sword_Hit_03

Long_Sword_Hit_04

Long_Sword_Impact_01

Long_Sword_Impact_02

Long_Sword_Impact_03

Long_Sword_Parry_01

Long_Sword_Remove_01

Long_Sword_Slide_01

Long_Sword_Slide_02

Long_Sword_Slide_03

Long_Sword_Slide_04

Long_Sword_Slide_05

Medium_Sword_Hit_01

Medium_Sword_Hit_02

Medium_Sword_Hit_03

Medium_Sword_Impact_01

Medium_Sword_Impact_02

Medium_Sword_Impact_03

Medium_Sword_Impact_04

Medium_Sword_Remove_01

Medium_Sword_Slide_01

Punch_Blocked_01

Punch_Clothes_01

Punch_Explosion_01

Punch_Gore_01

Punch_High_01

Punch_Low_01

Punch_Strong_01

Regular_Metal_Weapon_Slide_01

Regular_Metal_Weapon_Slide_02

Regular_Metal_Weapon_Slide_03

Regular_Metal_Weapon_Strong_Hit_01

Regular_Sword_Hit_01

Regular_Sword_Hit_02

Regular_Sword_Hit_03

Regular_Sword_Hit_04

Regular_Sword_Hit_05

Regular_Sword_Slide_01

Regular_Sword_Slide_02

Regular_Sword_Slide_03

Regular_Sword_Slide_04

Regular_Sword_Slide_05

Regular_Sword_Slide_06

Regular_Sword_Spin_01

Shield_Hit_01

Spear_Hit_01

Spear_Hit_02

Spear_Slide_01

Spear_Strong_Hit_01

Sword_Hit_01

Sword_Hit_02

Sword_Hit_03

Sword_Hit_04

Sword_Impact_01

Sword_Impact_02

Sword_Impact_03

Sword_Impact_04

Sword_Slide_01

Sword_Slide_02

Sword_Slide_03

Whoosh_01

Technical details

Number of Audio Waves: 366

Sample rate / bit rate: (i.e. 22,050 or 44,100 Hz) 44,100

Do Sound FX loop: (Yes/No) No

Supported Development Platforms:

Windows: (Yes/No) Yes

Mac: (Yes/No) Yes

Important/Additional Notes: The recorder used for the sounds is the H4N pro, and the image is distributed free of charge for commercial use by pixabay.

Physical Combat - Sound Effects

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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
40.6 MB
Latest version
1.0
Latest release date
Jul 18, 2022
Original Unity version
2019.4.29
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