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Track Day - Racing Soundtrack is the ideal music for retro racing games. It can be used on menu, gameplay, victory screen, etc.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.12f1
Compatible
Not compatible
Not compatible
Description

Track Day - Racing Soundtrack


Here's your ideal music for retro racing games.

Even with a 'jazz fusion' aura, I made sure all the volumes are well balanced so the music can fit nicely into the background.


There's a standard version, which is the song with an intro and an ending, and then there's the looping version, where you can (if you want to) attach the intro and ending.


Technical details

Track specs:

Sample Rate: 44,1 kHz

Bit Depth: 16 bit

Audio file types: WAV, OGG


   TRACK NAME: Track Day

        INTRO: NO ( ) / YES (X)

        LOOP: NO ( ) / YES (X)

        END: NO ( ) / YES (X)

       STANDARD: NO ( ) / YES (X)

        LENGTH: 00:01:06

        BPM: 126


Guide:

"INTRO" consists of a short file that serves as the song's introduction.

"LOOP" is the whole section of music that can be looped seamlessly.

"END" may optionally be played after the "LOOP" section, so the music won't have an abrupt ending.

"STANDARD" stands for a single file that may contain all of the segments aforementioned.

"LENGTH" is the "STANDARD" file length measured in hh:mm:ss.

"BPM" means Beats Per Minute, also known in music as tempo.

Track Day - Racing Soundtrack

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FREE
License type
File size
28.5 MB
Latest version
1.0
Latest release date
Jul 23, 2021
Original Unity version
2020.3.12
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