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Golden Audio Toys Unit plays dynamically modulated action music.


Set the intensity dynamically and the music develops with the intensity of the action. When the intensity level remains constant, the music remains on the same level. Ideal for a race or fight scene for which the intensity must slowly build.


Simple to use: just add one prefab to your scene and call the bindings from your script.


Feedback and any feature/extension requests are most welcome!

Adaptive/Dynamic Action Music. Golden Audio Toys Unit

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$5
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License type: Single Entity
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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
24.4 MB
Latest version
1.0
Latest release date
Mar 22, 2021
Original Unity version
2020.2.7
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