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Medieval Dutch fishing vessel.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.6f1
Not compatible
Not compatible
Compatible
Description

Dutch fishing vessel from the 16th century.

Since there are no blueprints for this type of 16th century vessel, an engraving by the Dutch artist Vischer, Claes Jansz and some other engravings from around the same period was used as the main reference.

The main task of this kind of ships was to take longer voyages, with the ability to track shoals of herring far from the coast.

Technical details

Features:

  • The materials is very flexible and allows you to change colors, textures, etc.
  • Can be used with open sails, folded, torn or without sails.
  • Falconet with VOC (Dutch East India Company) stamp.
  • The main mast can be removed.
  • Interior available with the option to install two bulkheads.
  • The ship is available with two aft options.

Number of textures: 28

Texture dimensions: 1024x1024 to 4096x4096

Polygon count of:

Main body: 51 720

Rigging: 110 958

Other meshes: 64 to 11 916

Minimum polygon count: 64

Maximum polygon count: 110 958

Number of meshes/prefabs: 24 meshes/26 prefabs

Rigging: No

UV mapping: Yes

LOD included

Herring Buss (Ship) [HDRP]

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$34
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License type: Single Entity
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Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
332.6 MB
Latest version
1.0
Latest release date
Nov 3, 2021
Original Unity version
2020.3.6
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