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Universal car interior that can be used on any car. Its a separated mesh and easy to set up. Check the video to see the setup process
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Additional compatibility information

The package was created using the standard render pipeline from Unity 2018.4 . If you are using an older version let us know and if you are using URP , HDRP or LWRP just be sure to update the shaders and you are all set. If you are ecountering problems with our assets, drop us a message and we will offer support 

Description

This package contains and interior of a car that can be used on any car that you want

The model was made especially for mobile games and since it uses only albedo maps, it will help you to lower your game size. 

The gauges and the steering wheel are functional. Be sure to have the pivot set on "Local"

The side windows are detached and if you want to animate them to lower them down, feel free to do it. If you need all the windows to be merged in a single mesh, drop a message and we will do it for free. 

The mirrors can be easily adjusted by rotating the camera according to each mirror


Good to know : 

- What's behind the driver is not created

- Other vehicles visible in the renders are not available in this package

- The renders on the cliff scene were made using URP and the renders from the bridge scene were made using the standard engine. The cliff scene can be downloaded for free from our library. Look our for the "Sedan Car 01" package. The Bridge scene will be provided for free if the buyer will request it 

- We recommend to place the interior at the same level as your car. The prefab is set to position/rotation to 0 and scale to 1, according to unity asset store submission guide but you can scale it as you like

- Please place your car exterior on a different layer so that you can exclude if from the interior camera. This way, you will achieve the same result as in the showed images. And of course, you also need to place the interior on a different layer that you will exclude form the exterior camera

For support and custom work , drop us a message, we will be glad to help :)

Technical details

Number of textures : 3 (interior, dashboard, gauges)

Texture sizes : 2048 x 2048 

Polygon count : 14.497 tris

Number of meshes/prefabs : 1 prefabs

Rigging: No

Animation count -

Animation type list -

Unwrapping : YES

LOD information (count, number of levels) -

Types of materials and texture maps - only albedo maps


Car interior 13

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$19
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
43.0 MB
Latest version
1.0
Latest release date
May 4, 2021
Original Unity version
2018.4.28
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