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Vehicle Asset themed around the 1960s era
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.1f1
Compatible
Not compatible
Not compatible
Additional compatibility information

Materials use Unity's Standard Shader and can be easily converted to be used in HDRP or URP

Description

Disclaimer: This should be known, but just in case you were wondering


-This vehicle model is inspired by a car in the real world


This Asset includes:


-A car model (of .fbx type)

-A prefab for the car (1960sMuscleCar.prefab)

-All the textures for the car

-All the materials for the car

-A demo for visual showcasing


Compatible with Realistic Car Controller


All Mesh Details:


-Car Detail Mesh: 11,454 tris

-Individual Wheel Mesh: 1,435 tris

-Headlight Covers Mesh: 264 tris

-Extras Mesh: 320 tris

-Ped Mesh: 172 tris

-Car LOD_1 Mesh: 7,620 tris

-Car LOD_2 Mesh: 3,809 tris

-Car LOD_3 Mesh: 1,904 tris

-Individual Wheel LOD Mesh: 501 tris

-Colliders Mesh: 180 tris


All Texture Details:


-grill_SPEC_METAL.png: 256x256

-brakelight_TEXTURE.png, brakelight_NRM.png, grill_NRM.png, grill2_NRM.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, undercarriage_NRM.png, undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png, underchrome_METAL.png: 1024x1024


All Texture Types:


-Albedo

-Metallic/Specular

-Normal


All LOD Details: Prefab has 4 LOD States


-LOD_1 (Detail): 17,950 tris

-LOD_2: 13,796 tris

-LOD_3: 6,077 tris

-LOD_4: 4,172 tris


Third-Party file license notices:


-Asset uses MuscleCar.fbx, PrefabWorld.fbx; see 3D_Model_license_notice.txt file in package for details

-Asset uses brakelight_TEXTURE.png, brakelight_NRM.png, grill_NRM.png, grill2_NRM.png, grill_SPEC_METAL.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, undercarriage_NRM.png, undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png, underchrome_METAL.png; see Textures_license_notice.txt file in package for details

Technical details

Materials use Unity's Standard Shader and can be easily converted to be used in HDRP or URP

1960s Muscle Car #2

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$4.99
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
Secure checkout:
Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License type
File size
4.6 MB
Latest version
1.1
Latest release date
Jan 14, 2022
Original Unity version
2020.3.1 or higher
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
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