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The Eurocopter EC-665 Tiger is a four-blade, twin-engine attack helicopter
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.5f1
Compatible
Not compatible
Not compatible
Description

STATIC VERSION

Basic Animation and Complex Animation versions are not included and available as seperate models (see my profile)


Included weapon and equipment. Each available as separete model (see my profile):

- Rocket Launcher FZ233 With Missiles

- Rocket Launcher FZ231 With Missiles

- Rocket Launcher FZ225 With Missiles

- Launcher PARS 3LR With Missile X2

- Launcher PARS 3LR With Missile X4

- FN Herstal HMP400LC Machine Gun Pod

- FN Herstal RMP Machine Gun Pod With Missiles

- Launcher HOT 3 With Missile

- MBDA MISTRAL Launcher With Missile

- Telson 12 Launcher With Missiles

- Telson 22 Launcher With Missiles

- Fuel Tank 368L

- Launcher Spike ER With Missile

- Missile AGM-114 Hellfire X2 With Missile

- Missile AGM-114 Hellfire X4 With Missile

- AIM-92 Stinger Launcher With Missile


Low poly

Real world scale

Units used: meters

===========


- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations

- All parts are fully UV unwraped. No multi-materials or color fills.

- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)

- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)

- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows


Originally created with 3ds Max 2021. No 3rd party plugins required.


Software used:

- 3ds Max 2021 for modeling

- UV Layout for unwrapping

- Photoshop and Substance Painter for texturing

- Marmoset Toolbag and V-Ray for rendering


NOT included with the file:

=========================

- Light rig/HDRI


Tags:

helicopter pilots aircraft defense force eurocopter airbus tiger ec 665 ec665 ec-665 had hap uht france french cockpit pilot attack air army military self-defense chopper copter war strike fighter rotary

helicopter,pilots,aircraft,defense,force,eurocopter,airbus,tiger,ec,665,ec665,ec-665,had,hap,uht,france,french,cockpit,pilot,attack,air,army,military,self-defense,chopper,copter,war,strike,fighter,rotary

Technical details

- Asset model has 6 objects (cockpit, fuselage, glass)

- Asset model has:

  • 216.475 polys
  • 402.916 tris
  • 230.680 verts

Textures (*.TGA) 4096x4096 for large parts (e.g. fuselage) and 1024x1024 for small parts (e.g. glass):

=========================

  • - Diffuse
  • - Specular
  • - Glossiness
  • - Base color
  • - Metallic
  • - Normal
  • - Ambient Occlusion

EC-665 Tiger HAD France 2 Static

(not enough ratings)
$99
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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