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I love the look of these trees, however... thw wind zone in unity 5 URP doesnt work or im doing something wrong.
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replied 3 years ago
Hi, Sorry for the late reply. Since this is a free package I created for Built-In Unity I really do not have the ability to update it for SRPs as systems and shaders tend to break in just about every SRP update.
Custom foliage shader packs like Nature Shaders or Vegetation Engine should be able to convert these trees and have them working in any Unity version you need.
x
yennguyen.dev@gmail.com
4 years ago
xnguyenvyxon version 2.03
it's free and thank you! Just need a coconut on a coconut tree!
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Reply from publisher:
replied 4 years ago
Thank you!
To be fair, it's not advertised as URP or HDRP, so can't complain too much, it's kindly released as a free asset by the developer, and it is an older asset at this stage. Thanks to ADAMN721 below for the HDRP tip, though sadly it didn't work in 2021.2.14. The trees look great in built in, but it shouldn't be too much work to make it SRP ready. Appreciate the effort and the work, and if it gets an upgrade to SRP's I'll change to 5 stars.
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Reply from publisher:
replied 4 years ago
Thank you for the review!
Unfortunately it is a lot of work to have SRP support for assets as every HDRP and URP update seems to break everything and needs an update. Also do not believe there is any built in Tree Creator shader in HDRP or SRP and a custom shader would have to be created to then support. So currently for me it is just not really an option for a free asset. Will see if I can get around to a custom shader for new packages in the future and update the palms to it.
Thanks for making this asset free. With a few tweaks I was able to get it working in my HDRP scene.
For anyone struggling to fix the materials in HDRP. Here is what I did:
1. locate the materials called bark, leaf & coconut_palm_Tree_afs
2. Select each one of them and change the shader "HDRP/lit" in the top of the inspector.
3. Now select each of them again and go to window>render pipeline>HD render pipeline wizard.
4. Scroll to the bottom of that window and select "Upgrade selected materials to high definition materials"
(They should look somewhat better now)
5. select each of the materials again and change surface type to transparent. Also uncheck "preserve specular lighting" & "receive fog"
Hopefully this helps you. I had to spend a little while researching this.
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Reply from publisher:
replied 4 years ago
Thank you for the review and the notes for others to use the package in HDRP! Not able to get a free package like this updated for SRP and the many different versions of each that come with it.
not working in hdrp
its not showing any textures
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Reply from publisher:
replied 4 years ago
This package is only made for use in Standard Unity. Am not planning SRP support for these trees. Is a full time job to keep up support with all the changes in the many different versions of Unity
M
Great! Realy nice!
5 years ago
Magic-Thoron version 2.03
Thanks for sharing this Asset for free! Realy nice Palms :-)
Working 1a with Vegetation Studio Pro!
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Reply from publisher:
replied 4 years ago
Thank you! Glad you like them
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