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Good asset but how can I apply wind zone settings? When I apply windzone it does not work, I'm not sure if it is a shader issue.
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来自发布商的回复:
回复时间 9 months ago
Hey buddy, it really depends on your set up, but these assets don't include much geo to allow for deforming for wind. (if I remember right) You could certainly get it working, but you would need to research how to do that in your chosen pipeline/editor version. If you're using URP for example you would need a custom shader and to add some more subdivisions to the grass mesh. Hope this helps, good luck with the project! :)
C
Does not work in URP project
a year ago
Cowlauncher基于版本1.1
Does not work in Unity 6 - URP project.
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来自发布商的回复:
回复时间 9 months ago
You're correct, it's not set up for Unity 6 as it was published almost ten years ago. It can be made to work in URP but not out of the box.
m
Great!
3 years ago
me2539901lreplco基于版本1.1
Everything is pretty good, maybe a little bright, but ok. The fern is really the only thing I use, because there are better free alternatives to everything else, but this is good overall.
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l
Very nice and realisic 10/10.
3 years ago
lindermax914基于版本1.1
I am honestly amazed that it's free, I works so well in any scene that needs it.However ,The grass did not "work " when I painted it on the terrain.
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D
Great asset
5 years ago
DevViktoria基于版本1.1
I used these in my forest environment. I found that the materials a bit bright, but overall cool assets.
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This gave the EXACT feel I wanted! However, was trying to implement it in a VR environment, and graphics turned shaky/jittery after copying the example terrain into the scene which is too bad, I'm not really familiar enough with VR yet to know why it would behave this way by adding this :) other than that, this is very beautiful especially considering its free
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