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a set of fantasy weapons. consists of five sets. The total consists of 80 items (16 in each). PBR textures with a resolution of 2048x2048.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.5f1
Compatible
Compatible
Compatible
2020.1.4f1
Compatible
Compatible
Compatible
Description

a set of fantasy weapons. consists of five sets. The total consists of 80 items (16 in each). PBR textures with a resolution of 2048x2048.

Stone set Total polygons: 43206 triangles; 21840 vertices.

1) Sword (one-handed) - 1540 tris

2) Sword (two-handed) - 2834 tris

3) Mace (one-handed) - 2014 tris

4) Mace (two-handed) - 2840 tris

5) Ax (one-handed) - 1332 tris

6) Ax (two-handed) - 2432 tris

7) Lance - 2234 tris

8) Dagger - 1634 tris

9) Brass knuckles - 2670 tris

10) Bow - 5552 tris

11) Staff - 2910 tris

12) Scepter - 3900 tris

13) Shield (small) - 794 tris

14) Shield (medium) - 1520 tris

15) Shield (great) - 8408 tris

16) Arrow - 592 tris

Bone set Total polygons: 45817 triangles; 23539 vertices.

1) Sword (one-handed) - 2900 tris

2) Sword (two-handed) - 2880 tris

3) Mace (one-handed) - 4680 tris

4) Mace (two-handed) - 1618 tris

5) Ax (one-handed) - 1576 tris

6) Ax (two-handed) - 2688 tris

7) Lance - 2004 tris

8) Dagger - 960 tris

9) Brass knuckles - 2364 tris

10) Bow - 3364 tris

11) Staff - 3288 tris

12) Scepter - 3014 tris

13) Shield (small) - 4184 tris

14) Shield (medium) - 4349 tris

15) Shield (great) - 5516 tris

16) Arrow - 432 tris

Chitin set Total polygons: 67130 triangles; 34648 vertices.

1) Sword (one-handed) - 3360 tris

2) Sword (two-handed) - 2870 tris

3) Mace (one-handed) - 3570 tris

4) Mace (two-handed) - 13556 tris

5) Ax (one-handed) - 2892 tris

6) Ax (two-handed) - 2964 tris

7) Lance - 2792 tris

8) Dagger - 1776 tris

9) Brass knuckles - 2096 tris

10) Bow - 9300 tris

11) Staff - 5964 tris

12) Scepter - 4424 tris

13) Shield (small) - 3000 tris

14) Shield (medium) - 5212 tris

15) Shield (great) - 2824 tris

16) Arrow - 530 tris

Ice set Total polygons: 52370 triangles; 26376 vertices.

1) Sword (one-handed) - 1384 tris

2) Sword (two-handed) - 2310 tris

3) Mace (one-handed) - 3754 tris

4) Mace (two-handed) - 6552 tris

5) Ax (one-handed) - 3070 tris

6) Ax (two-handed) - 3762 tris

7) Lance - 4422 tris

8) Dagger - 1490 tris

9) Brass knuckles - 2036 tris

10) Bow - 2896 tris

11) Staff - 4812 tris

12) Scepter - 4216 tris

13) Shield (small) - 2934 tris

14) Shield (medium) - 3462 tris

15) Shield (great) - 4446 tris

16) Arrow - 824 tris

Jade set Total polygons: 52398 triangles; 26738 vertices.

1) Sword (one-handed) - 2044 tris

2) Sword (two-handed) - 3248 tris

3) Mace (one-handed) - 3556 tris

4) Mace (two-handed) - 5112 tris

5) Ax (one-handed) - 2604 tris

6) Ax (two-handed) - 2004 tris

7) Lance - 3188 tris

8) Dagger - 2660 tris

9) Brass knuckles - 1708 tris

10) Bow - 5084 tris

11) Staff - 6708 tris

12) Scepter - 4144 tris

13) Shield (small) - 2002 tris

14) Shield (medium) - 3808 tris

15) Shield (great) - 3800 tris

16) Arrow - 728 tris


Three animations:

1-shooting

2-string descent

3-string tension

Technical details

Number of textures - 257

Texture dimensions - 2048х2048


Polygon count of

Stone set Total polygons: 43206 triangles

Bone set Total polygons: 45817 triangles

Chitin set Total polygons: 67130 triangles

Ice set Total polygons: 52370 triangles

Jade set Total polygons: 52398 triangles

Rigging: Yes

Animation count - 3

Animation type list - Shooting a bow, drawing the bowstring and lowering the bowstring

Number of meshes/prefabs - 80/80

UV mapping: Yes

Types of materials and texture maps - PBR

Fantasy weapons pack 2

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License type: Single Entity
Single Entity
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Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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