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Fantasy shield 2
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
6000.0.24f1
Not compatible
Compatible
Not compatible
Description

Hello. This is a high definition quality polygon of a Fantasy shield 2 3D Model with PBR textures. Extremely detailed and realistic. Suitable for movie prop, architectural visualizations, advertising renders, games, VR, AR and other. The scene includes FBX, textures for the Unity: Base color, Metallic, Mixed AO, Normal_OpenGL, Roughness. All textures are 4k resolution. The model contains 2 objects: Fantasy_shield_2, Fantasy_shield_2_crystal. The number of materials corresponds to the number of main objects in the scene.

Technical details

Number of textures: 10

Texture dimensions: 4096

Polygon count: 4326

Tris count: 7928

Minimum polygon count: 4326

Maximum polygon count: 7928

Number of meshes/prefabs: 1/1

Rigging: No

Animation count: No

Animation type list: No

UV mapping: Yes

LOD information: No

Types of materials and texture maps: PBR

Fantasy shield 2 3d

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$10
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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