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A simple player start that you can use its transform for referencing your the starting position of your player.
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本内置渲染管线通用渲染管线(URP)高清渲染管线(HDRP)
2022.3.10f1
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描述
  • Has a snap to ground button in its inspector so you don't have to manually place it on the ground.
  • Has an active collision checker that checks if it is colliding with any object which would affect the player spawn and debugs an error.
  • Suitable for all 3D games, but can also be used for 2D with a little modification.
  • Has a demo scene with a player and the PlayerStart Prefab, where the players get spawned in the prefab's position.
技术细节

Very simple script attached. Make sure to enable gizmos to view the outline.

  • For snapping, uses a simple raycast to find the ground
  • For collision detection, uses an overlap box

Simple Player Start

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文件大小
28.7 KB
最新版本
1.0
最新发布日期
2024年5月7日
原始 Unity 版本
2022.3.10
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