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Fantasy rings with color customization
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2020.3.32f1 | Compatible | Compatible | Compatible |
Description
30 unique fantasy rings.
You can customize colors and emission. Dirt and clean variants.
PBR materials, one 4096x4096 texture atlas for all rings (per variants)
300-1000 vertex per ring and 50-200 per LOD.
Special PBR shaders for color customization Built-in, HDRP and URP.
Technical details
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$15
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License type: Single Entity
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License agreement
Standard Unity Asset Store EULALicense type
File size
85.6 MB
Latest version
1.0
Latest release date
Aug 25, 2022
Original Unity version
2020.3.32
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