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Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.10f1 | Compatible | Compatible | Compatible |
Description
URP & HDRP support has been added!
Lion and Podium is designed for maximum quality for close viewings, while supporting 4 levels of detail (LODS) to maintain smooth performance whatever the distance.
- 3 Variants, Stone, gold and corroded green.
- 4 Levels of detail included.
- Supports built-in Unity renderer as well as Universal and High definition render pipelines.
- Collision is already applied, simply drag and drop into the scene and continue building.
4K texture maps for Albedo and Normal mapping for both Lion and Podium, 1k maps used for Occlusion, Metal and mask maps.
Technical details
PBR Lion Statue | 3 Variants
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License agreement
Standard Unity Asset Store EULALicense type
File size
343.4 MB
Latest version
1.1
Latest release date
Nov 21, 2022
Original Unity version
2021.3.10
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