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Medicine pack - 23 models in 161 variants. Great small props to fill hospitals, pharmacies and homes. Drawcall optimized - they share materials and for the most part are single objects.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.40f1
Compatible
Compatible
Compatible
Additional compatibility information

Package comes set up for HDRP, but also has materials set up for Build-in Pipeline and Universal Render Pipeline. To convert prefabs to Build-in Pipeline just assign standard materials (provided) to files in Meshes folder. To convert to URP one step beyond is just changing the shader from Standard to URP Lit.

Description

Most suitable for realistic enviroments.


Models can be used as static objects but also can be used as hero props, as parts like syringe cylinders and amber bottle lids are detachable. In case of models split into objects they also have their static counterparts made as single objects to save on drawcalls.


LODs were created manually for every single one of 161 variants, with reducing small triangles first in mind.


Package comes set up for HDRP, but also has materials set up for Build-in Pipeline and Universal Render Pipeline. To convert prefabs to Build-in Pipeline just assign standard materials (provided) to files in Meshes folder. To convert to URP one step beyond is just changing the shader from Standard to URP Lit. Keep in mind transparent materials won't be looking as good as in HDRP, and to gain better visuals custom transparency shader is advised.


Textures are divided into 3 texture atlases in 2 variants (clean and dirty).


Textures applied in the materials are in PBR Metallic Roughness. In additional folder there are also textures for PBR Specular Glossiness (converted). Textures use custom naming convention (details in README file in documentation).


Textures created with InstaMAT

https://instamaterial.com/



Technical details

Number of textures 52 (34 + 18 for Metallic Roughness)

Texture dimensions 4K 

Minimum polygon count 12

Maximum polygon count 1900

Number of meshes/prefabs 161/161

Rigging: No

Animation count 0

UV mapping: Yes, non-overlapping

LOD information up to 4 iterations for every single mesh

Types of materials and texture maps PBR Metallic Roughness + PBR Specular Gloss

Medicine Pack vol.1

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$23
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
438.9 MB
Latest version
1.0
Latest release date
Sep 13, 2024
Original Unity version
2021.3.40
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