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The FN SCAR (Special Operations Forces Combat Assault Rifle) is a family of gas-operated short-stroke gas piston automatic rifles developed by Belgian manufacturer FN Herstal (FN) in 2004.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.14f1
Compatible
Not compatible
Not compatible
Description

General:


- Lowpoly, optimized for modern game engines.


- Proper real world scale


- High quality PBR textures


- Elements which require animation have been detached, and named.



Important: Weapon model and textures only



Tris/Verts



Receiver 13 346 / 7089


Stock 4574 / 2461


Barrel 4053 / 2188


Magazine 1732 / 882


Suppressor 1560 / 828


Red dot 1637 / 968




Everything above is in it's own texture set, as I'd like to do more optional parts for SCAR in the future.



Note: Due to copyright, markings on the gun are: "MX 17 MOD 0" instead "MK 17 MOD 0", and "Marska" instead of "Barska" on the red dot.


In case you are making a mod or something where copyright isn't an issue, I can provide proper markings.

MX 17

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License type: Single Entity
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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
108.4 MB
Latest version
2.0.2
Latest release date
Jan 2, 2023
Original Unity version
2017.3.0
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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