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Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.0f1
Compatible
Not compatible
Not compatible
Description

High quality revolver and textures. Perfect for any FPS game.


The FA Superhawk is a modified version of the real life Super Redhawk.


These models and the subsequent textures are intended to be use for first person shooters.

High quality textures were exported out of Substance Painter. Materials, meshes and textures are named in an easy to understand manner. Each element for the weapon which requires animation has been detached and given the proper name. This includes the Cylinder, Crane, Ejector Rod, Hammer, Trigger, Release and all the individual bullets and cases. Additionally, each individual piece has its own pivot point which allows for accurate rotation and positioning.


Important note: Rigs, animations, arms or sounds are not included with this asset pack! Only weapon models and textures.

Technical details

Number of textures: 4 textures in total. Texture types are: Albedo, Metallic Smoothness, Ambient Occlusion, Normal.

Texture dimensions: 2048 x 2048

Polygon count of:

  • FA Superhawk: 10,477
  • Bullet: 288
  • Case: 768

Number of meshes/prefabs: 1 Mesh. 1 Prefab.

Rigging: No

Animations: None

UV mapping: Yes

LODs: None

Types of materials and texture maps: PBR

Size: Scaled to approximate real life size.

FA Superhawk FPS Revolver

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FREE
License type
File size
6.3 MB
Latest version
1.0.0
Latest release date
Jun 15, 2023
Original Unity version
2020.3.0
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