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可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本内置渲染管线通用渲染管线(URP)高清渲染管线(HDRP)
2022.3.53f1
不兼容
不兼容
兼容
其他兼容性信息

Import the package into your URP project. In the "Materials" folder, select all materials with the ending "URP", then go to "Edit/Rendering/Materials/Convert Selected Built-in Materials to URP". Now drag the "URP" prefab from the "Prefabs" folder into your scene. Done.

描述

Ancient Artifacts are created in low poly as a single object with two LODs.

This package contains Ancient Artifact, Ancient Artifact #2, Ancient Artifact #3, Ancient Artifact #4 and Ancient Artifact #5.



Ancient Artifact #1

Topology:

LOD0: 46708 Tris

LOD1: 23212 Tris

LOD2: 2227 Tris


PBR Textures (Standard/URP):

  • 1x Albedo Map (4096x4096)
  • 1x Normal Map (4096x4096)
  • 1x Metallic/Roughness Map (4096x4096)
  • 1x Ambient Occlusion Map (4096x4096)
  • 1x Emission Map (4096x4096)

PBR Textures (HDRP):

  • 1x Basecolor Map (4096x4096)
  • 1x Normal Map (4096x4096)
  • 1x Mask Map (4096x4096)
  • 1x Emissive Map (4096x4096)

Ancient Artifact #2

Topology:

LOD0: 46580 Tris

LOD1: 23266 Tris

LOD2: 2313 Tris


PBR Textures (Standard/URP):

  • 1x Albedo Map (4096x4096)
  • 1x Normal Map (4096x4096)
  • 1x Metallic/Roughness Map (4096x4096)
  • 1x Ambient Occlusion Map (4096x4096)

PBR Textures (HDRP):

  • 1x Basecolor Map (4096x4096)
  • 1x Normal Map (4096x4096)
  • 1x Mask Map (4096x4096)

Ancient Artifact #3

Topology:

LOD0: 23711 Tris

LOD1: 11590 Tris

LOD2: 974 Tris


PBR Textures (Standard/URP):

  • 1x Albedo Map (4096x4096)
  • 1x Normal Map (4096x4096)
  • 1x Metallic/Roughness Map (4096x4096)
  • 1x Ambient Occlusion Map (4096x4096)

PBR Textures (HDRP):

  • 1x Basecolor Map (4096x4096)
  • 1x Normal Map (4096x4096)
  • 1x Mask Map (4096x4096)
  • 1x Subsurface Scattering Map (4096x4096)
  • 1x Thickness Map (4096x4096)

Ancient Artifact #4

Topology:

LOD0: 69880 Tris

LOD1: 31594 Tris

LOD2: 2548 Tris


PBR Textures (Standard/URP):

  • 1x Albedo Map (4096x4096)
  • 1x Normal Map (4096x4096)
  • 1x Metallic/Smoothness Map (4096x4096)
  • 1x Ambient Occlusion Map (4096x4096)

PBR Textures (HDRP):

  • 1x Basecolor Map (4096x4096)
  • 1x Normal Map (4096x4096)
  • 1x Mask Map (4096x4096)

Ancient Artifact #5

Topology:

LOD0: 10748 Tris

LOD1: 5371 Tris

LOD2: 1043 Tris


PBR Textures (Standard/URP):

  • 2x Albedo/Transparency Map (4096x4096)
  • 2x Normal Map (4096x4096)
  • 2x Metallic/Smoothness Map (4096x4096)
  • 2x Ambient Occlusion Map (4096x4096)

PBR Textures (HDRP):

  • 2x Basecolor Map (4096x4096)
  • 2x Normal Map (4096x4096)
  • 2x Mask Map (4096x4096)

Mesh: .FBX Format

Textures: .TIFF Format

Ancient Artifacts #4 Package

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