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Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.53f1
Not compatible
Not compatible
Compatible
Additional compatibility information

Import the package into your URP project. In the "Materials" folder, select the "artifact_10_FRONT_MAT_URP" and "artifact_10_REAR_MAT_URP" material, then go to "Edit/Rendering/Materials/Convert Selected Built-in Materials to URP". Now drag the "artifact_10_URP" prefab from the "Prefabs" folder into your scene. Done.

Description

Ancient Artifact #10 created in lowpoly as one object with two LODs.


Topology LOD0: 27512 Tris

Topology LOD1: 13695 Tris

Topology LOD2: 1296 Tris



PBR Textures (Standard/URP):

  • 2x Albedo Map (4096x4096)
  • 2x Normal Map (4096x4096)
  • 2x Metallic/Smoothness Map (4096x4096)
  • 2x Ambient Occlusion Map (4096x4096)
  • 1x Emission Map (4096x4096)

PBR Textures (HDRP):

  • 2x Basecolor Map (4096x4096)
  • 2x Normal Map (4096x4096)
  • 2x Mask Map (4096x4096)
  • 1x Emissive Map (4096x4096)

Mesh: .fbx Format

Textures: .tiff Format



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Ancient Artifact #10

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License type: Single Entity
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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
354.6 MB
Latest version
1.0
Latest release date
Dec 17, 2024
Original Unity version
2022.3.53
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