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Edit: He eventually did respond and sent a fix, much appreciated
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He doesn't respond to support emails
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Reply from publisher:
replied 7 months ago
I’m sorry that something went wrong, but I didn’t receive any letters from you.
What problem did you encounter in the asset?
(06.20.25)Edit: I found your letters from 06.17.25 in the spam folder. It's a pity that they don't come to my mail, because you know that I haven't ignored you.
(06.21.25)Edit: Glad we resolved all misunderstandings. Thanks for the feedback!
L
needs a update
a year ago
LoneSomeBrothaon version 2.01
i know this works cause i used it back in 2019 unity, however i never used it in my game cause it was not working in build for some reason at the time. few years have passed and got way better with visual scripting with playmaker, find out this got a updated. i'm like: hopefully this has controller support since i learned about inputs with controller. Well i was wrong it does not support controller what so ever. so if you could please update for controller support as well. if not i will just use playmaker to try to make it work.
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Reply from publisher:
replied a year ago
Thank you for your feedback!
If you're thinking about buying this asset, don't think twice. It's perfect and its just put into your scene and continue working on ur game. No coding required and the elevators are so easy to connect to one another
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Reply from publisher:
replied 2 years ago
Thank you very much for your feedback!
资源确实看视频很不错,就是目前下载后,我的是2021.3.5f1
c1版本,使用的是StarterAssets里的PlayerCapsule第一人称人物,这是新版unity的第一人称,打开自带的QA_Elevator_DemoScene打开后报错:NullReferenceException: Object reference not set to an instance of an object
Elevator.Awake () (at Assets/QA Elevator/Scripts/Elevator.cs:170)
然后走到电梯边上按e无法反应
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Reply from publisher:
replied 2 years ago
Thank you for translating the dialogue in support!
I’m glad I could help you.
S
Very well done elevator.
3 years ago
SirCuddlesWorthon previous version 1.02
I was very pleased to see how well made this elevator was made. Drag and drop into my scene, heck I did not even have to modify my custom 3'rd person controller!
Just loaded up and used it, smooth and works great. +++ Thanks.
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Reply from publisher:
replied 3 years ago
Thanks for your feedback!
It's always inspiring!
u
Please help
3 years ago
unity_33228DA6CCF30A2786EBon previous version 1.02
Hello, I'm using Starter Assets - First Person Character Controller package from Unity but why I can't press the elevator button with E key ? I've already tagged the player and everything is perfect except the call trigger. What should I do ? Please help
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1
Reply from publisher:
replied 3 years ago
Hello. Please write to me in support mr.andreyvolkov@gmail.com
I think we will resolve this issue.
(EDIT): Make sure you aim at the elevator call button before pressing the "E" key.
e
QA (Programmed)
4 years ago
emilio25092008on previous version 1.02
Elevator
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D
Good but the code is too much
4 years ago
DavidZobriston previous version 1.02
Could be more effcient code (update loop and GameObject.Find). I threw out all scripts and used the prefab with my own code.
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Reply from publisher:
replied 4 years ago
Thanks for your feedback, I am currently working on updating the asset, there will be new code in it.
Saw this asset, read the reviews, loved it. Bought it. I am setting it up in a Vr environment using the Oculus Integration. I would appreciate some support on how to interact with the pre-programmed elevator buttons; using a Ray interactor or just the VR hands.The support website has nothing posted. I sent an email to the publisher last week and i'm still waiting for a response. I had to come here and I hope I can get that support, eventually.
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Reply from publisher:
replied 3 years ago
Thank you for your feedback !
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