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a
Good asset for mobile
2 years ago
abbasjafari버전 3.53
It is a good asset for mobile devices. It would be great if a night scene also was ready to use.
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0
0
퍼블리셔 답변:
2 years ago에 답변됨
Hello Abbasjafari.
Thank you for your review. Making a night scene would mean to duplicate all materials and have a version of them with the emission turned on, and also duplicate all prefabs for that material versions.
The easy way to get all buildings with the emission on for a night scene, is going to the materials folder, select all and only the buildings materials, and change the materials emission intensity from 0 to 1.
A
Great low poly package and awesome support!
4 years ago
Adrian3dArtist이전 버전 3.4
The package is ideal for low polygon video games where optimization is a priority, for example for mobile devices.
There is really a great variety of models, which allows you to customize and diversify your city.
Also, the author was of great help to me for a mistake during the purchase.
Recommended! Thank you
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1
0
퍼블리셔 답변:
4 years ago에 답변됨
Thank you for your kind review.
These assets aren't what I needed specifically but they do seem good enough for most cases, the seller was very understanding of this fact, make sure you're using the 2019 version of these assets though in order to ensure you're seeing the correct updated assets.
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0
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퍼블리셔 답변:
5 years ago에 답변됨
Hello Avixia. I am sorry the asset is not what you were looking for.
M
Great pack of game ready buildings!
7 years ago
MixedupJim이전 버전 3.0
This is a nicely diverse pack of game ready buildings with varying styles from sky scrapers to houses to warehouses!
Each building has gloss and emission maps setup so the windows can handle reflections and can also light up at night.
The only real down side it that the buildings for each style are not fully atlased (usually only 2 or 3 buildings in each set share the same material) - I suspect because the author has produced this as an asset for mobile platforms and has kept the texture atlas sizes small. This isn't a major problem as Mesh Baker was able to fully atlas the buildings automatically.
The pack would benefit from a quick update to remove the old scripts which conflict with the scripts in Standard Asset Pack.
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2
1
퍼블리셔 답변:
6 years ago에 답변됨
Thank you for your feedback. I will be updating the package soon.
G
Screenshots misguided me. Not the package i wanted. Please DO NOT BUY THIS PACKAGE. ITS A WASTE OF MONEY. I wasted my money don't waste Yours
9 years ago
GameDeveloper786이전 버전 3.0
There is no such city in the package as shown in the screenshots. Only buildings are there and city which is included in the package is of no use and very ugly.
Edit:
This seller is such a liar. He did not suggested me to refund even though i asked for a refund. Why did he removed the screenshot if that was not misguiding? That screenshot showed a nice city built with roads. I purchased this package for that city shown in the image. WHAT A BIG LIAR THIS SELLER IS. I am amazed for his reply. Please DO NOT BUY THIS PACKAGE. ITS A WASTE OF MONEY. I wasted my money don't waste Yours.
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3
6
퍼블리셔 답변:
9 years ago에 답변됨
Muneebshah92 had problems with the payment and got the asset package while he was solving the payment issues, because he was in a hurry to start working. (and obviously was able to preview the contents).
When he got the asset payment sorted out, he claimed that a single demo screenshot of an actual game with the overlay "Ganster Wars on Goole Play" was the main reason to buy the asset and that he expected to get that exact city seen in the screenshot (it also had cars, GUI and human models but he didn't expect that in the package) other wise the asset was of "no use" for him.
I removed the screenshot, and suggested to get a refund for the asset, which he did not.
The package links to multiple demos in the description that show the contents as they are; these demos are included in the project.
Edit: I dropped my rating to 4 star after realising all buildings scale are off. Some are 1.5 times large, some are fine, some are more than 1.5. This created unnecessary work that would probably block us from updating the asset.
I recommend this asset to any mobile developer that wish to make city environments. Models are very well atlassed and nice variation. For price they are all good, but I have to warn that they aren't perfect.
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1
I purchased this for my mobile flight simulator. The pictures looked good...looks are deceiving..I am not happy..Some of house have tangled UV's, making Atlas texture baking impossible, 5-10 are just unusable..
Why you decided to leave behind 2-3 extra UV Maps's, that are COMPLETELY WORTHLESS!! Forcing me, to go through every single model, and delete those maps..
WHY? Lazy? Don't know any better?? 4 HOURS!!! what do you charge for 4 hours of your time?? That's what it took me, to dump the 2-3 extra maps, so I can actually start using these models..
Artists take models OUTSIDE of Unity..
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0
2
퍼블리셔 답변:
12 years ago에 답변됨
Thank you for your feedback.
Sometimes optimized UVs require "tangled UVs". I am sorry that it caused issues in some way.
Also some models may have more than one UV because some models where unwrapped for non overlapping lightmaps i.e.
I am sorry also about you investing 4 hours of your time, I invested many more to make these models very afforable for developers.
I look forward to an email from you to try to find a solution for your game.
c
Worth every penny
12 years ago
casperjeff이전 버전 1.91
Sheer number of buildings was fantastic - plus designations for ones that are lowest poly and even non-atlased was a big help.
Naming conventions of buildings and groups of buildings seemed haphazard at times but I refuse to decrease the star count for that.
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1
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