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평점 만점의 리뷰가 11,000개 이상

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Stagit East
22개 사용자 리뷰
$15
1 - 10 / 22개 표시
사용자 리뷰
정렬 기준
M
DO NOT BUY
2 years ago
Mkkhell버전 1.1
extremely bad implementation bad code bad use cases bad searching bad everything this project sucks, sorry bro not worth the price at all ;)
이 리뷰가 도움이 되었나요?
0
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a
Material and Texture Data Issues
4 years ago
analogupstudios버전 1.1
I purchased this product expecting it to work out of box and it does not. once I drag and drop the asset into the scene the texture and material files are not mapped properly and some are flipped to the inside. I suggest an update to this file where the textures are properly mapped.
이 리뷰가 도움이 되었나요?
0
1
g
Don't expect this to work outside the editor.
5 years ago
gturner593버전 1.1
This is a beautiful model of the Earth, the textures and shaders are great. But to be clear, this is only an asset to be used from afar. There's no height mapping on the ground, and the atmosphere is just a translucent sphere. This isn't a problem, of course, if you just want to have a great looking Earth. However, if you want to use this asset outside of the editor (i.e. if you ever want to build your application), you need to look somewhere else. The textures exceed the maximum allowed for Unity and it will break your game. This isn't normally an issue, as there are ways to get around this by compressing and bundling assets to be accessed later, but with this particular asset, this doesn't work. It's got something to do with the way the prefab is structured, I'm sure, but I can't find a way to fix it. And try as I may, I can't seem to get in touch with the creators to find out how to get this properly working outside the editor. So, until there is a tutorial out on this, or the creators acknowledge this problem, you should go find a different asset.
이 리뷰가 도움이 되었나요?
2
1
C
Looks great
5 years ago
Code-ttt버전 1.1
Looks great. Really liked the day/night texture change depending on the orientation to the light source. Was easy to integrate into an existing project. Shaders work fine on HoloLens 2
이 리뷰가 도움이 되었나요?
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L
It really is that gorgeous... in the editor
6 years ago
LoganPark버전 1.1
The textures hold up at close scrutiny and the 64K textures do look incredible. If we need to use ~~AssetBundles~~ --> Addressables to get around the max texture size default limit, a brief walkthrough on that would be awesome. Author has provided email address for contact, will try that. Their website appears to be down. EDIT: stagit.mobi is back up.
이 리뷰가 도움이 되었나요?
0
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r
Beautiful, crazy large, but has a memory leak
6 years ago
roamholdings버전 1.1
So after getting this integrated into our project, we learned that (a) it's HUGE, we need to manage texture sizes, added 2Gb to our repo, and (b) it appears to have a memory leak, the instability caused us to remove it from our project, because we just don't have time to debug it right now. But wow, it sure it beautiful. If we didn't have a mission critical project, I wouldn't be as concerned, but it won't run overnight in its current state.
이 리뷰가 도움이 되었나요?
2
0
퍼블리셔 답변:
6 years ago에 답변됨
Sorry for the late response. I'm currently working on an update and mostly also documentation how to solve some issues when doing a final build. This asset requires some knowledge because of its enormous size in textures etc which is still not common nowadays.
B
Works well on editor, but build f@!$ up everything
6 years ago
BouliBouli버전 1.1
Hi! I sent you an email yesterday saying that I've managed to get a very nice scene with the earth running in playmode, but once I build, the executable will have very weird textures, like glitchy, with parts of map texture in the skybox and so on... In the description You say something about limiting texture size, but can you be more specific? Also, had to recreate another atmosphere as I didn't see the thin layer around earth... If you can clarify those I'll come back and 5 star this beautiful project
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3
0
r
Just amazing
7 years ago
rensvlemmings이전 버전 1.0
Amazing quality for a low price. One of the best Earth models I could find for my project. The bump maps and spec maps, clouds are very detailed also and just makes everything complete. Didn't had any problems except importing took some time ofcourse. The Geo locations of cities and the borders of countries are a very nice add on and very usefull. Lots of things to play with with this cheap asset. Would be nice to have a high resolution Moon also.
이 리뷰가 도움이 되었나요?
1
1
d
Stuck at 69%
7 years ago
deleted버전 1.1
I have a good internet connection. Still it stucked at 69%. Any suggesstions from developer?
이 리뷰가 도움이 되었나요?
0
3
퍼블리셔 답변:
7 years ago에 답변됨
I'm sorry for the late response, the connection you have made downloading the assets are made with the unity servers. Because of the high resolutions this is a very large package. However since the packages are downloaded from Unity servers, i can't give support on this or on the downloading speed. If you are really stuck on this, contact me and i can give you another download.
T
Great asset, but...
7 years ago
Toni_Doublet버전 1.1
We've been using the Earth 64K package which is a great asset! However, we need it to show mainly the France and sadly there is an artefact on the south east of France (see screenshot). It seems to come from uv mapping because textures seem to be ok. Any idea? Artefact link: https://www.exkee.com/download/Artifact.PNG Google Map link (for convenience): https://www.google.com/maps/place/44%C2%B059'34.1%22N+6%C2%B034'34.4%22E/@44.9968507,5.6285786,7.25z/data=!4m5!3m4!1s0x0:0x0!8m2!3d44.99281!4d6.576223
이 리뷰가 도움이 되었나요?
0
0
퍼블리셔 답변:
7 years ago에 답변됨
I'm really sorry about this. I have spent over 100 hours correcting artifacts on large detail. On the next update i will take a close look at those coordinates.
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