Over 11,000 five-star assets
Rated by 85,000+ customers
Supported by 100,000+ forum members
Every asset moderated by Unity
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
6000.0.23f1 | Compatible | Compatible | Compatible |
Supports all render pipelines!
Package includes:
- 7 Cave Cliff Walls
- 9 Cave Cliff Columns
- 5 Cave Formations
- 9 Ground Meshes
- 10 Large Rock Formations
- 3 Small Rocks
- 5 Scattered Rocks
- 6 Scattered Pebble
- 7 Ground Surfaces
Models:
All models have LODs with the amount depending on the model type. Cliffs have up to 6 LODs while pebble models being the smallest have 3.
Polycounts vary based on the size of the model.
- Large models average ~40K for LOD 0 and go down to ~1K for the last LOD.
- Medium-sized models average ~15K for LOD 0 and go down to ~500 for the last LOD.
- Smallest models average ~1K for LOD 0 and go down to ~100 for the last LOD.
Textures:
Texture resolutions are also mostly dependend on the size of the model. Large models like the cliffs have 4K textures while smaller models have 2K.
Textures include:
- Albedo
- Normal Map
- Metallic and Smoothness
- Ambient Occlusion
- Mask Map (it contains)
- Red channel – Metallic map
- Green channel – Ambient Occlusion map
- Blue channel – empty (white)
- Alpha channel – Smoothness map
All demo scenes and their extra models are included.
Demo Scenes are rendered using HDRP! (Available only for HDRP)
Note: Since each pipeline utilizes particular textures, you can safely delete the rest to reduce your project size.
- Standard Pipeline (SP): If using SP you can delete Mask Map textures.
- Universal Render Pipeline (URP): If using URP you can delete Mask Map textures.
- High Definition Render Pipeline (HDRP): If using HDRP you can delete the Metallic/Smoothness and Ambient Occlusion textures.
You can also decrease the package size by lowering the resolution of secondary textures, such as normal maps, mask maps, ambient occlusion maps and smoothness/metallic maps.
Riven Rocks - Cave Environment
