Unity logo
Cancel
Cart
Applications
Sell Assets

Over 11,000 five-star assets

Rated by 85,000+ customers

Supported by 100,000+ forum members

Every asset moderated by Unity

Home
3D
Environments
This content is hosted by a third party provider that does not allow video views without acceptance of Targeting Cookies. Please set your cookie preferences for Targeting Cookies to yes if you wish to view videos from these providers.
1/21
loading
loading
loading
loading
loading
loading
loading
loading
loading
loading
loading
Over 1200+ prefabs - modular structures, props and decals to create a training ground for your FPS. Perfect for learning, prototyping, creating something unique for the final product.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.47f1
Compatible
Compatible
Compatible
Additional compatibility information

HDRP demo scene, dedicated prefabs, decals, materials, terrain layers and maskmaps are provided as additional unity package and must be imported after downloading and importing this package.

URP materials and demo are not provided with the package and have to be converted from standard materials/demo scenes.


Description

What's inside?

- 1200+ prefabs

- 700+ meshes (fbx)

- 240+ 2048x2048 textures (sheets, atlases and tileable) (PBR, HDRP)

- 50+ materials (PBR, HDRP)


1. Props

a) Targets and targets stands.

- 10 targets in various types (metal/cardboard, silhouette/rectangle) - 34 objects total. Triangles: Min: 12 Max: 524

- 12 targets stands parts. Triangles: Min: 38 Max: 1056

- 35 ready-to-go sets. Triangles: Min: 108 Max: 1792

b) 12 Barrels Triangles: Min: 284 Max: 298

c) 3 simple wooden crates + open/closed and various textures variations (16 prefabs total). Min: 80 Max: 478

d) Lights.

- 33 lights parts (lamps, stands, flood lights, cables, electric box, etc) Triangles: Min: 20 Max: 993

- 32 ready-to-go sets. Vertics: Min: 542 Max: 10040

e) Signs

Signs (assets from the decals subpack) mounted on poles.

- 22 signs. Triangles: Min: 158 Max: 158

f) Tires

- 8 Objects Triangles: Min: 16 Max: 2944

- 12 ready-to-go sets (tire stacks on poles). Min: 2816 Max: 5942

g) Generic props (Triangles: Min: 22 Max: 2240)

- 3x Pallets

- Camera

- HESCO

- Sandbags

- Fire Extinguisher and fastener

- Portable concrete barrier

- 7x poles


2. Structures


a) Modular Containers

a1) containers:

- 30+ parts . Triangles: Min: 20 Max: 3500

- 47 ready-to-go assembled containers. Triangles: Min: 1610 Max: 6613

- 13 external textures sets (red, green, khaki, camo, white, blue, aluminium)

a2) stairs:

- 30+ basic parts

- 30+ assembled ready-to-go parts and stairs

- Two texture sets (clean and dirty)

a3) Decals:

- Two sets (2D decals and 3D plates) of 27 symbols and labels that can be used to decorate your containers.

- prefabed HDRP decal projectors for each decal


b) Boxhouses

Wooden square objects that you can quickly modify with parts and combine with each other.

- 23 parts Triangles: Min: 32 Max: 494

- 18 ready-to-go assembled boxhouses. Triangles: Min: 1340 Max: 6512

- 4 textures sets (various wood materials)

c) Houses

Modular house-like structures.

- 83 parts (walls, surfaces, trims and door/window frames) - including variations.

- 15 ready-to-go assembled houses. Triangles: Min: 564 Max: 1320

- 5 textures sets for walls (various materials) and 10+ other parts material variations

d) Camo Nets


3. Fences

Modular fences.

- Spans: 71 spans (total) in three various mesh types. Triangles: Min: 132 Max: 840

- Posts: 21 posts (various style and sizes). Triangles: Min: 12 Max: 60

- Metal railing and barrier


4. Barrier Walls

Modular walls that can be used to separate exercise areas or combined with fences to create unique objects.

- 25 objects: 14 walls like structures + 10 segments + concrete bullet catcher. Triangles: Min: 28 Max: 1004


5. Faux Walls

Walls with painted windows and doors, to create "faux" buildings to place targets behind.

Wooden frames for supporting walls.

- 20 walls segments (various sizes and types) Triangles: Min: 12 Max: 44

- 41 frames (various sizes, shapes and types). Triangles: Min: 64 Max: 184


6. Partition Walls

Lightweight walls to divide space (or hide the enemy).

- 10 objects. Triangles: Min: 30 Max: 302


7. Perimeter Walls

To hide your base from the sight of strangers.

- 3 objects. Triangles: Min: 102 Max: 180


8. Parts

Little things like beams and blocks.

a) Wooden Planks. 19 objects (various shapes and sisez) x 5 sets (different wood). Triangles: Min: 12 Max: 44

b) 30 beams in various materials and shapes. Triangles: Min: 12 Max: 12

c) 24 concrete blocks Triangles: Min: 12 Max: 95


9. Decals

a) Bullet shells: Two sets (2D and 3D) of 5 different bullets shells compositions + additional prefabs.

b) Bullet holes: 28 bullet holes compositions + 20 different single bullet hole sprites.

c) Letters and shapes: 54 decals of shapes (lines, arrows) and letters (numbers, etc).

d) Containers: Two sets (2D decals and 3D plates) of 27 symbols and labels that can be used to decorate your containers.

e) Signs: Two sets (2D and 3D plates) of shooting range signs (danger, ammmo, gun types, live-fire area, etc).

f) Barrels: 12 decals to decorate the barrels assets (hazard, toxic, oil, etc).


10. Terrain

- 10 ready-to-go terrain layers with unique textures and HDRP ground mask maps.

- 7 brushes


Technical details

Number of textures: 250+ (png)

Texture dimensions: 2048x2048, 1024x1024

Minimum polygon count: 10

Maximum polygon count: 3500

Number of meshes/prefabs: 700+ fbx/1200+

UV mapping: Yes, UV0 and UV1

LOD information: For high polygon count low sized props (2-3 LODs) and for bullets shells decals (2-LODs 2D/3D)

Types of materials and texture maps: PBR, HDRP

Colliders: Yes. Structures and props.


All assets are ready for lightmapping, they have manually created lightmap UV and properly scaled resolution. Structures (houses, containers) have additionally prepared external and internal light probes and reflection probes ready to be tuned.


Modular Shooting Range

(not enough ratings)
94 users have favourite this asset
(94)
$59
Taxes/VAT calculated at checkout
License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
Secure checkout:
Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License type
File size
1.5 GB
Latest version
1.1
Latest release date
May 29, 2023
Original Unity version
2020.3.47 or higher
Support
Visit site
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
Unity logo
Language
Feedback
Partners Program
Partners
USD
EUR
Copyright © 2025 Unity Technologies
All prices are exclusive of tax
USD
EUR