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g
Amazing super-efficient beauty
5 years ago
glezmen_unityon version 1.2
Astonishing looking, very resource-light pack with a lot of sample scenes, each with their own visual 'tour'.
Also the author was superfast in fixing small issues found.
I highly recommend this pack and the author's other assets too.
One additional comment: yes, the polycount is low, the textures are low-res. But this is a pack optimized for very low resources, what would you expect? This is how it should be :)
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w
Great Asset
5 years ago
westrichy187on version 1.2
Definitely a great purchase and value for money .
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0
There are a lot of different stuff to work with,but the most LOD 2(billboard) objects looks awful in distance or for fpc games. It is to much work for this price to make it better. I give 2 stars because I think 20$ would be enough for this. I give more stars when you make better and more LOD group's! especially at the jungle and beach objects;)
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3
3
n
Won't do any better
8 years ago
nastydiaperon version 1.2
Please don't buy this asset. I don't want it to appear in anyone elses game. So many assets to choose from and the author puts together 10 scenes you can use right away in your own game. Comes with some great skyboxes too. Works straight away on Android with a little Occlussion culling and
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2
6
s
Superb!
10 years ago
salmanjavaon version 1.2
-Works SUPER fast on mobile
-It looks awesome
-You can create a lot of different environments because it's super flexible
I hope you create more packages like this one :)
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0
y
Great
10 years ago
yanntayasuion version 1.2
Insane number of useful assets. Perfect for mobile. 5 star work
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u
Legacy Shaders and bad organization, but good assets
10 years ago
unitychristy2on version 1.2
Good assets but I have wasted too much time with these.
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3
2
This pack and especially the demo scenes just spell quality and are quite stunning. I spent the first few minutes after importing this asset oggling over the scenes and imagining how they would look in my game.
Although the pack has lots of potential, when it comes to actually using it, there are some issues. First of all, the naming scheme is awful. The names of all folders are long enough that they don't show up entirely in the editor. This is not a problem until you realize that the actually important part of the names of folders are cut off. So, trying to find the folder you are looking for is particularly annoying. All folder names start with "MEP_", then if there's any redundancy in the title such as "ROCK"; I end up with 5 or 6 folders that all appear titled: "MEP_Rock..." which my graphics artist does not appreciate.
That is the biggest issue I have.
It would be nice to see the Directional Light in the demo scenes too. It appears to have been removed before distribution; or hidden really well.
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