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Future Slums Abandoned / Post-Apocalyptic District with 195 Unique Meshes.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.6f1
Not compatible
Not compatible
Compatible
2020.3.23f1
Not compatible
Not compatible
Compatible
Additional compatibility information

This package is designed for HDRP render pipelines. Materials are created with shadergraphs that support HDRP.

Description

Future Slums Abandoned / Post-Apocalyptic District with 195 Unique Meshes.

The Leartes & Dekogon Environment Art Challenge Winner Environment ( 1st Place ).Now you can get this pack and examine how it is made , you can use all the Models including in the pack for you Game Environments and Virtual Productions.


For all your promotional requests, technical support needs, suggestions, and refund requests, please create a ticket.

Here you can join Leartes Discord channel for live support, discounts and Custom Outsource Environment Projects.


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Technical details

Features:

  • Attention to Detail / High Quality
  • Complete Environment Set
  • Game ready/Optimized

Texture Sizes: 2048,1024,512

Collision: Yes

LODs: Yes, 3 LODs for complex assets

Number of Meshes: 84 Unique Meshes

Number of Materials and Material Instances: 132

Number of Textures: 129

Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity

Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.

Props: Paintings, Bottles, WindowMaps, AC Units, Chairs, Tables, Consoles, Curtains, Doors, Windows, Lamps, Cartoons, Trash Misc., Electric Lines etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Architecture: Walls, Ceilings, Roofs [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]


Render Pipeline Disclaimer:

This package is designed for these three render pipelines: HDRP, URP and Built-In pipelines.Materials are created with shadergraphs which supports all pipelines.

Future Slums Abandoned /Post-ApocalypticDistrict

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$119.99
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License type
File size
2.3 GB
Latest version
2.0
Latest release date
Feb 1, 2023
Original Unity version
2020.3.23 or higher
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Future Slums Abandoned /Post-ApocalypticDistrict
$119.99