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Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
6000.0.23f1
Compatible
Compatible
Compatible
2023.2.3f1
Compatible
Compatible
Compatible
Description

Forgotten Realm is a versatile package designed for creating immersive game environments of all types and sizes.


Supports all render pipelines.



Package includes :


Rock formations

  • 12 Cliffs
  • 10 Cave Cliffs
  • 12 Cliff Columns
  • 5 Boulders
  • 4 Rocks
  • 8 Scattered Rocks
  • 6 Small Pebbles
  • 5 Scattered Pebbles

Vegetation

  • Bush Lush (7 variations)
  • Bush Tall (4 variations)
  • Bush Skval (4 variations)
  • Bush Rada (8 variations)
  • Cliff Moss (10 variations)
  • Fern (5 variations)
  • Holly Fern (6 variations)
  • Grass (Short and Tall)
  • Grass Weed (6 variations)
  • Ground Cover Plant (7 variations)
  • Overgrown Bush (6 variations)
  • Herb Plant (5 variations)
  • Plants and Grass mix (11 variations)
  • Hanging Moss (10 variations)
  • Grass Lush (6 variations)
  • Shrub Red (6 variations)
  • Shrub Rabat (5 variations)
  • Shrub Kare (5 variations)
  • Plant Selo (6 variations)
  • Red Flower (5 variations)
  • White Flower (5 variations)
  • Tree Canopy (8 variations)
  • Tree Broadleaf (7 variations)
  • Tree Kestov (11 variations)
  • Tree Fidar (7 variations)
  • Tree Blossom (2 variations)

Other

  • 5 Ground Surfaces
  • 10 Tree Stumps
  • 6 Tree Logs
  • 11 Tree Branches
  • Cliff detail maps


All models have LODs with big models having up to 5.

For polycounts and textures see technical description below.


Demo scenes made with HDRP


Technical details

Meshes and LODs:


  • Cliffs have 5 LODs
    • First LODs range 20k-9k (triangles)
    • Last LODs range 1.5k-1k
  • Cave Cliffs have 5 LODs
    • First LODs range 40k-20k (triangles)
    • Last LODs range 2k-1k
  • Cliff Columns have 5 LODs
    • First LODs range 40k-50k (triangles)
    • Last LODs range 2k-1k
  • Pebbles have 4 LODs
    • First LODs range 100-80 (triangles)
    • Last LODs range 10-5
  • Scattered Pebbles have 4 LODs
    • First LODs range 8k-2k (triangles)
    • Last LODs range 300-100
  • Boulders have 4 LODs
    • First LODs range 7k-5k
    • Last LODs range 1.5k-1k
  • Rocks have 3 LODs
    • First LODs range 2k-1k
    • Last LODs range around 200
  • Scattered Rocks have 4 LODs
    • First LODs range 60k-20k
    • Last LODs range 2k-500

  • Bush Lush have 3 LODs
    • First LODs range 3k-500
    • Last LODs range around 300
  • Bush Tall have 3 LODs
    • First LODs range 3k-1k
    • Last LODs range around 250
  • Bush Skval have 3 LODs
    • First LODs range 500-200
    • Last LODs range around 100
  • Bush Rada have 3 LODs
    • First LODs range 5k-400
    • Last LODs range around 2k-100
  • Cliff Moss have 3 LODs
    • First LODs range 1.5k-1k
    • Last LODs range 200-50
  • Ferns have 3 LODs
    • First LODs range 1.5k-700
    • Last LODs range 350-150
  • Holly Ferns have 3 LODs
    • First LODs range 800-180
    • Last LODs range 300-70
  • Grass (Tall and Short patches) have 3 LODs
    • First LODs range 1.5k-500
    • Last LODs range 200-20
  • Grass Weeds have 3 LODs
    • First LODs range 2k-250
    • Last LODs range 500-60
  • Ground Cover Plants have 3 LODs
    • First LODs range 1.5k-100
    • Last LODs range 400-30
  • Plants and Grass mix have 3 LODs
    • First LODs range 1.2k-200
    • Last LODs range 400-50
  • Herbs have 3 LODs
    • First LODs range 600-100
    • Last LODs range 280-50
  • Hanging Moss have 3 LODs
    • First LODs range 150-20
    • Last LODs range around 10-2
  • Overgrown Bushes have 4 LODs
    • First LODs range 700-500
    • Last LODs range 100-50
  • Grass Lush have 3 LODs
    • First LODs range 500-300
    • Last LODs range is 100-70
  • Plant Selo have 3 LODs
    • First LODs range 600-100
    • Last LODs range around 200-10
  • Shrubs Red have 3 LODs with more complex having 4
    • First LODs range 1.5k-500
    • Last LODs range around 200
  • Shrub Kare have 3 LODs
    • First LODs range 550-400
    • Last LODs range around 100
  • Shrub Rabat have 3 LODs
    • First LODs range 1k-800
    • Last LODs range around 200
  • Red Flower have 3 LODs
    • First LODs range 4k-18
    • Last LODs range 1.6k-8
  • White Flower have 3 LODs
    • First LODs range 500-200
    • Last LODs range 200-100
  • Trees Canopy (Large) have 5 LODs
    • First LODs range 10k-15k
    • Last LODs range 1.5k-1k
  • Trees Canopy (Small) have 3 LODs
    • First LODs range 4k-3k
    • Last LODs range 1k
  • Trees Broadleaf have 4 LODs
    • First LODs range 27k-16k
    • Last LODs range 1k-800
  • Tree Kestov have 4 LODs
    • First LODs range 7k-4k
    • Last LODs range 1k-800
  • Tree Blossom have 4 LODs
    • First LODs range 25k-17k
    • Last LODs range 6k-4k

  • Tree Stumps have 5 LODs
    • First LODs range 3k-800
    • Last LODs range 200-70
  • Tree Logs have 4 LODs
    • First LODs range 3k-2k
    • Last LODs range 200-100
  • Tree Branches have 4 LODs
    • First LODs range 14k-500
    • Last LODs range 500-30


Textures:

  • PBR textures
  • Texture dimensions are mostly 2K with some of the larger cliffs having 4K

Textures include:

  • Albedo
  • Normal Map
  • Metallic and Smoothness combined (R and A channels)
  • Height map (for ground surfaces)
  • Thickness (for vegetation)
  • Mask map (which includes)
    • Ambient Occlusion
    • Metalic
    • Smoothness

Forgotten Realm | Environment

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License type
File size
5.5 GB
Latest version
2.0
Latest release date
Nov 12, 2024
Original Unity version
2023.2.3
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