Specifications:
● 100+ AAA game-ready assets;
● 30+ modular palace facade parts;
● 30+ modular town parts;
● PBR textures (albedo, AO, specular, normal) at 4096x4096;
● source substance designer '.sbs' files are provided for palace/town-specific model materials;
● generally 1 LOD level per mesh, with the exception of a few billboard LODs.
Assets:
● "PalaceModel" and "PartsA" containing 27 modular parts to create variations of palaces (average tris: 558-2000 per mesh, average verts: 870-2900 per mesh):
- 4x Dome variants: 'DomeA', 'DomeB', 'DomeC', 'DomeD'
- 4x Arch variants: 'ArchA', 'ArchB', 'WallsArchA', 'ArchTower'
- 2x Small tower parts: 'TowerA', 'TowerA2'
- 4x Large tower parts: 'TowerB', 'TowerBa', 'TowerBb', 'Object'
- 4x Window variants: 'SmallArchA', 'SmallArchB', 'SmallArchC', 'SmallArchD'
- 4x Wall variants: 'WallA', 'WallB', 'WallC', 'WallD'
- 4x Wall furnishing variants: 'WallATop', 'WallBTop', 'WallCTop', 'WallDTop'
- 1x Miscellaneous: 'Column'
● "Town" containing 30 modular parts to create variations of towns (average tris: 4000-65000 per mesh, average verts: 3500-38000 per mesh):
- 6x Houses: 'HouseA', 'HouseB', 'HouseC1', 'HouseC2', 'HouseD1', 'HouseD3'
- 3x Towers: 'TowerA', 'HouseD2', 'HouseD4'
- 1x Bridges: 'Bridge'
- 1x Temples: 'Temple'
- 1x Wells: 'Well'
- 1x Squares: 'Square'
- 4x Balconies: 'Balcony1', 'Balcony2', 'BalconyA', 'BalconyB'
- 3x Roof Decorations: 'RoofMod', 'RoofCover', 'SatelliteDish'
- 4x Cloth Props: 'CanopyA', 'RoofCover', 'RoofCoverB', 'RoofCoverC'
- 3x Walls: 'WallA', 'WallB', 'WallGate'
- 3x Miscellaneous: 'ElectricH', 'TelephonePole', 'Debris'
● "Houses" containing 4 modular parts for background detail (average tris: 1800-2800 per mesh, average verts: 1900-4700 per mesh):
- 3x House variants: 'HouseA', 'HouseB', 'HouseC'
- 1x Dome: 'Dome'
● "SmallWalls" and "SmallWallsTower" containing 3 modular parts for creating fortified wall variations (average tris: 88-3000 per mesh, average verts: 144-5300 per mesh):
- 1x Fortified Walls: 'SmallWall'
- 1x Wall Trimmings: 'SmallWallA'
- 1x Fortified Towers: 'SmallWallsTower'
● "Props" containing 13 modular parts for creating town details (average tris: 648-2400 per mesh, average verts: 792-3200 per mesh):
- 4x Barrels: 'Barrel1', 'Barrel2', 'Barrel3', 'BarrelWater'
- 3x Boxes: 'Box1', 'Box2', 'Box3'
- 2x Tires: 'Tire1', 'Tire2'
- 2x Bags: 'ConcreteBag1', 'ConcreteBag2'
- 2x Miscellaneous: 'Pallet', 'GasCylinder'
● "Vegetation" containing 5 modular parts for creating foliage details (average tris: 108-30100 per mesh, average verts: 162-37100 per mesh):
- 1x Ivy: 'Ivy'
- 2x Palm Trees: 'PalmTree', 'Palm3'
- 1x Elm Trees: 'ElmTree'